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Samplicity announces Berlin Studio plugin

So if I’m understanding you, we should be feeding pre-panned signals into Berlin Studio if the placement is not centered in the IR?

For example, trumpets with a centered source signal should be panned to the right a bit?
Now I am confused myself - some local overload I guess... 🙃

No, the stereo input is played "as if through the monitor" we used.
Each position had this monitor once at the Left side and once at the Right side of a "position".
So what goes into the reverb can be "wide" and will be "played back" more narrow in the hall.

Which confirms the earlier point/request that the dry signal channel needs a panner... Oh joy...

Luckily I am still very dedicated haha - and will add that very soon,
:blush: :thumbsup:
 
Which confirms the earlier point/request that the dry signal channel needs a panner... Oh joy...
That's so your fault. Make a less awesome reverb and nobody would care 😜

Luckily I am still very dedicated haha
And you should be. The comments here are not hate. It's the opposite. People care because it's awesome and the fact that it even could be more awesome. Like awesome squared 🤯. You really had a stunning idea and did an amazing job with your reverb. Your involvement and dedication will also not go unnoticed -> I predict a flourishing future 🎱🧙‍♂️
 
And you should be. The comments here are not hate. It's the opposite. People care because it's awesome and the fact that it even could be more awesome. Like awesome squared 🤯. You really had a stunning idea and did an amazing job with your reverb. Your involvement and dedication will also not go unnoticed -> I predict a flourishing future 🎱🧙‍♂️
I second this. When this plugin worked, and granted there are a few wrinkles, it was instant gratification. So simple and easy to implement. Beautiful concept and stunning results.
 
That's so your fault. Make a less awesome reverb and nobody would care 😜


And you should be. The comments here are not hate. It's the opposite. People care because it's awesome and the fact that it even could be more awesome. Like awesome squared 🤯. You really had a stunning idea and did an amazing job with your reverb. Your involvement and dedication will also not go unnoticed -> I predict a flourishing future 🎱🧙‍♂️
Thanks so much! :thumbsup:

This time I will not rush out another update, but have much more testing done first.

The AU validation issue is gone. Now the few others
 
Repeating my advice to not use the update;
and also adding the advice to not use the plugin in Logic (which has no protection against rogue signals; some other Daws do).

I am working on this, and seeing anomalies that need fixing, in a Logic environment (at least)
Hi Peter. I have not followed every post in this thread and just got your plugin. Are you saying that it doesn't work at all on Logic yet?? Or just the new version of the plugin doesn't and I should stick to 1.0.1?:)
 
Hi Peter. I have not followed every post in this thread and just got your plugin. Are you saying that it doesn't work at all on Logic yet?? Or just the new version of the plugin doesn't and I should stick to 1.0.1?:)
Hey Simon,

Issue 1
Both released versions do not pass the AU validator, so Logic reports it as disabled, alas, because of what, it does not report, but I found out:

It fails to work correctly to a test with out-of-range sample rates, like 22.5 kHz
This can be resolved by allowing the plugin manually in Logic's Plugin Manager
This situation is actually worse in the update 1.0.2 I sent out than in the original 1.0.1 release (hanging/crashing the validator).

Issue 2
Some people are experiencing very loud noises, at first we thought only in Logic, but it also reported now in some Steinberg and/or RME related setups.
In the 1.0.2 update there was a fix for an issue in the Silicon code, but it was unfortunately not the main or only reason for this loud noise situation.

Other people, with other setups I guess, have no problems at all. And even post beautiful results and online reviews. I am comforted that nothing suspect has been reported related to the actual (very complex) reverb processing in the plugin.

Doing my best to resolve this all!
 
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Hey Simon,

Issue 1
Both released versions do not pass the AU validator, so Logic reports it as disabled, alas, because of what, it does not report, but I found out:

It fails to work correctly to a test with out-of-range sample rates, like 22.5 kHz
This can be resolved by allowing the plugin manually in Logic's Plugin Manager
This situation is actually worse in the update 1.0.2 I sent out than in the original 1.0.1 release (hanging/crashing the validator).

Issue 2
Some people are experiencing very loud noises, at first we thought only in Logic, but it also reported now in some Steinberg and/or RME related setups.
In the 1.0.2 update there was a fix for an issue in the Silicon code, but it was unfortunately not the main or only reason for this loud noise situation.

Other people, with other setups I guess, have no problems at all. And even post beautiful results and online reviews. I am comforted that nothing suspect has been reported related to the actual (very complex) reverb processing in the plugin.

Doing my best to resolve this all!
Thanks for keeping us updated, Peter!

I'm sure you'll fix these things. Reach out anytime you need help.

Cheers bro!
 
Hey Simon,

Issue 1
Both released versions do not pass the AU validator, so Logic reports it as disabled, alas, because of what, it does not report, but I found out:

It fails to work correctly to a test with out-of-range sample rates, like 22.5 kHz
This can be resolved by allowing the plugin manually in Logic's Plugin Manager
This situation is actually worse in the update 1.0.2 I sent out than in the original 1.0.1 release (hanging/crashing the validator).

Issue 2
Some people are experiencing very loud noises, at first we thought only in Logic, but it also reported now in some Steinberg and/or RME related setups.
In the 1.0.2 update there was a fix for an issue in the Silicon code, but it was unfortunately not the main or only reason for this loud noise situation.

Other people, with other setups I guess, have no problems at all. And even post beautiful results and online reviews. I am comforted that nothing suspect has been reported related to the actual (very complex) reverb processing in the plugin.

Doing my best to resolve this all!
Hi Peter.

It certainly works here. Version 1.0.2 seems to work without any problems (so far). And sounding awesome! I am on Intel and Logic 10.6.3 still so maybe it is only problematic on Logic 10.7.x or something. :)

Wow - this is really great, Peter. Feeding the dry Berlin Soloists from Orchestral Tools e.g. immediately sets them in a nice scoring stage space. Incredible really!

I think it has already been suggested but some panning options - or a way for the input signals panning also affecting the output of the mic signals would be great. Don't know how or what is possible, but would certainly make placement even more flexible and easy.
 
Hi Peter.

It certainly works here. Version 1.0.2 seems to work without any problems (so far). And sounding awesome! I am on Intel and Logic 10.6.3 still so maybe it is only problematic on Logic 10.7.x or something. :)

Wow - this is really great, Peter. Feeding the dry Berlin Soloists from Orchestral Tools e.g. immediately sets them in a nice scoring stage space. Incredible really!
Thanks so much Simon!
 
From some insiders I have heard that they are not keen on that :ninja:

Would be an amazing adventure. I have been there once during an orchestral recording, that hall has such an impressive sound! But Teldex in Berlin has around the same size as AR 1 :)
Yeah I figure they are almost considering the room sound intellectual property. But would be amazing. Teldex sounds very good but AR has a somewhat different and darker sound I think. So having those two would just be.... wow! I know you can tweak your plugin with EQ built-in etc. So you can probably get close.

But yes - I think they are not gonna allow that.
 
Hi Peter.

It certainly works here. Version 1.0.2 seems to work without any problems (so far). And sounding awesome! I am on Intel and Logic 10.6.3 still so maybe it is only problematic on Logic 10.7.x or something. :)

Wow - this is really great, Peter. Feeding the dry Berlin Soloists from Orchestral Tools e.g. immediately sets them in a nice scoring stage space. Incredible really!

I think it has already been suggested but some panning options - or a way for the input signals panning also affecting the output of the mic signals would be great. Don't know how or what is possible, but would certainly make placement even more flexible and easy.
Hi Simon,

Did you try using different buffer sizes? Especially 256, 128, 64, anything lower than 512?

Many thanks,
Allen
 
I think it has already been suggested but some panning options - or a way for the input signals panning also affecting the output of the mic signals would be great. Don't know how or what is possible, but would certainly make placement even more flexible and easy.
I just wanted to +1 to the request for panning options. The value of this became apparent when I tried to place a harp on the left using the mid stage wide position. Panning the input to the left only affects the dry signal. The other signals sound as if the harp was center stage, so there is a perceivable mismatch. I don't know what is technically possible, but further panning functionality for applications like this would be a great addition!

@Peter Emanuel Roos, I understood from your previous post that you recorded the IRs separately L and R at each stage position. Does that mean it's technically possible to emulate the effect of sound coming only from the L position?
 
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Hi Allen. You are right: I normally run at 512 where it seems to work nicely. 256 ALMOST works, but some clicks. 128 and below I get regular "rhythmic" click/pop sound.
Thanks for checking. Strange that you are getting different things like clicks.
For me and other users, there is a loud "feedback" sort of noise when you use a peak boost in the EQ.

Can you try that as well?

Many thanks.
Allen
 
Thanks for checking. Strange that you are getting different things like clicks.
For me and other users, there is a loud "feedback" sort of noise when you use a peak boost in the EQ.

Can you try that as well?

Many thanks.
Allen
Will check tomorrow. Havent touched the EQ yet. The click I am experiencing seem like CPU overload ones even though the core isnt peaking in Logic.
 
I just wanted to +1 to the request for panning options. The value of this became apparent when I tried to place a harp on the left using the mid stage wide position. Panning the input to the left only affects the dry signal. The other signals sound as if the harp was center stage, so there is a perceivable mismatch. I don't know what is technically possible, but further panning functionality for applications like this would be a great addition!

@Peter Emanuel Roos, I understood from your previous post that you recorded the IRs separately L and R at each stage position. Does that mean it's technically possible to emulate the effect of sound coming only from the L position?
No, it has an effect on all the mics, but it's less pronounced once it's run through the IRs. Stick a flute on the Mid Stage Wide and set the L or R input knob to the extreme of one side or the other (e.g. set L all the way to R or set R all the way to L). You can hear a difference, but it's subtle.
 
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