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Orchestral Tools - SINE Player - new update available—version 1.0.5

Sorry for the dumb question but does Layers only play one finger chords?
For some reason it just play chords but i do not want that.
 
Sorry for the dumb question but does Layers only play one finger chords?
For some reason it just play chords but i do not want that.

Yep. You play a note on the keyboard and you get a chord of the type that is nominated in the patch name. Each octave seems to have a different voicing (meaning the order or arrangement of the notes within the cord).
 
Does anyone here know how I'd go about controlling multiple Dynamics and Expression modulators for individual patches in the SINE Player without having to open up multiple instances of the SINE Player?

It seems that whenever I automate dynamics or the expression all loaded instruments get affected.
 
Does anyone here know how I'd go about controlling multiple Dynamics and Expression modulators for individual patches in the SINE Player without having to open up multiple instances of the SINE Player?
You can use different midi channels for the patches or even articulations if you want that.
Then you can control each one from its own midi channel but you still only have one instance of SINE.
 
You can use different midi channels for the patches or even articulations if you want that.
Then you can control each one from its own midi channel but you still only have one instance of SINE.

Hey, thanks for replying.

I'm aware of the midi channels and articulations and how I could play them individually without having to load multiple instances. Iit just seems that I can't control the Dynamics or any other 'global' modulation independently, so for ex. if I alter the dynamics for Horns A4, it also affects the dynamics for let's say a loaded Cimbassi A3 on midi channel 2 of that same instance of SINE.

Perhaps it's more of a DAW question and having to figure out how these CC modulators could be assigned to midi channels. It doesn't seem to be that intuitive in FL Studio.

Thanks again for your response :)!
 
Hey, thanks for replying.

I'm aware of the midi channels and articulations and how I could play them individually without having to load multiple instances. Iit just seems that I can't control the Dynamics or any other 'global' modulation independently, so for ex. if I alter the dynamics for Horns A4, it also affects the dynamics for let's say a loaded Cimbassi A3 on midi channel 2 of that same instance of SINE.

Perhaps it's more of a DAW question and having to figure out how these CC modulators could be assigned to midi channels. It doesn't seem to be that intuitive in FL Studio.

Thanks again for your response :)!

well ideally these things will be assignable via midi/automation
 
isn't BSO a popular thing for FL Studio users? or bidule or something?

trying to think of the name

Yeah, I do use that, but I can't seem to find 'individual' Dynamic or Expression 'knobs' (so to speak) in SINE itself. So I can only assign BRSO's Dynamic and Expression fader to the main (omni) dynamic and expression knob from SINE. Don't know if I'm making any sense.

Even if I assign a knob to CC#1 (Dynamics) with a different midi channel they'll always change the CC#1 value.
 
Yeah, I do use that, but I can't seem to find 'individual' Dynamic or Expression 'knobs' (so to speak) in SINE itself. So I can only assign BRSO's Dynamic and Expression fader to the main (omni) dynamic and expression knob from SINE. Don't know if I'm making any sense.

Even if I assign a knob to CC#1 (Dynamics) with a different midi channel they'll always change the CC#1 value.
ah, might end up needing separate instances if that's the case.
 
Does anyone actually enjoy SINE?
Not wanting to sound negative and certainly don´t want to offend the dev team, but to me it seems overly complicated and looks a lot like an online store rather than a player for instruments.
 
Does anyone actually enjoy SINE?
Not wanting to sound negative and certainly don´t want to offend the dev team, but to me it seems overly complicated and looks a lot like an online store rather than a player for instruments.
??? yes ???

lol, not sure what looks complicated about it... and "looks like a store" is a silly criticism, because I haven't seen the "store" page except like twice. It doesn't open on that by default, and you only ever see the store if you go out of your way to click on it.



this is the "overcomplicated" player you're talking about.
 
Does anyone actually enjoy SINE?
Not wanting to sound negative and certainly don´t want to offend the dev team, but to me it seems overly complicated and looks a lot like an online store rather than a player for instruments.
Personally, i find it a great improvement over loading into kontakt - articulation list, visualisation of the crossfading etc I find designs away alot of what feels like guesswork in kontakt. Also...it has a store...so thats a part of its functionality that has to look like something i guess is my opinion. On the whole though I think its a welcome streamlining and Ill be very happy when all the libs i own are ported to it. Id like a clear indicator of pp, mp, mf etc...but maybe im missing something or it will be made more like capsule in an update.

Edit: Its great!
 
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Does anyone actually enjoy SINE?
Not wanting to sound negative and certainly don´t want to offend the dev team, but to me it seems overly complicated and looks a lot like an online store rather than a player for instruments.
Vastly more intuitive & user friendly than Kontakt.
Now I’m just waiting for OT to convert their legacy library to Sine and get rid of that great but resource hog Capsule engine.
 
Does anyone actually enjoy SINE?
Not wanting to sound negative and certainly don´t want to offend the dev team, but to me it seems overly complicated and looks a lot like an online store rather than a player for instruments.
I think it's pretty easy to use, as with anything new, there's a curve to learning it, but very slight and it sounds fantastic.
 
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