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Cubase 10

Cubase can be pretty modular using the track preset method. Just set up your instruments once and save them individually or save them as blocks. Then just drag and drop them in from user presets media menu.

My only reservation on 9.5 using this method, was it was slightly buggy sometimes. Cant speak for v10 though, yet...

The problem with Track preset is that Media Bay totally sucks (slow and bloated)...finding them is a nightmare.

There's also a slight annoying delay when scrolling through presets as CB tries to play it even though audition is turned off...hopefully they got rid of this bug in v10.

Best track preset workflow is by far PT. Its database is lightning fast and simple yet very powerful. Studio One is pretty good also.
 
Well for me its an update of two halves Brian.

Let's get the bad half out of the way - the lack of a single finger being lifted to fix the track archives / presets / disabled multichannel has moved beyond lamentable into being a declaration of war. Mixer Snapshots are a waste of space and precious developer resources since they are incompatible with automation - only people who mix without moving anything need apply. 5GB of loops - thanks for adding that mandatory ballast to everyone's downloads, rather like having to take a 6ft cube of concrete slapped on your drive next time you order a pizza.

But there is good, and some of it looks very good indeed. VariAudio 3 and Auto Align alone save Cubase 10 (though may be limited in use for those who purely work in the realm of midi - the best solution there is to ALSO START RECORDING SOME REAL AUDIO). Windows users can now access double the number of cores, which should really help with the latest gen of serious processors. AAF import and the improved video workflows are most welcome, as is the latency monitor. ARA support will be welcome even if with any luck Cubase 10 itself makes it almost redundant.

Then there's some jury outs in the third half... Groove Agent 5 SE looks quite promising with the Cubase-specific integration, but 4 SE was so awful I'm going to reserve judgement. Those who use 3rd party plugs will find the new channel strip likely gathering virtual dust, but it looks pretty slick as it does so. The new side-chaining looks handy but I never found the old one too much bother, and I'm pissed off that they said it was now included in Cubase Elements when it wasn't. Then there's a buncha stuff that others may put great store in but aren't of interest to me, such as MPE support and the VR thing. The GUI I wait to see in action.

I got the 40% off upgrades in the summer sale and didn't activate them, so its quite the bargain. But I feel that any remaining energy left on my part after ranting about Donald Trump and Brexit should now be firmly directed at Steinberg to fix these sodding Track Archive / Disabled Multichannel bugs. The piss has been taken for quite long enough.

(PS Anhtu - strongly agree re Pro Tools' superb Track Preset implementation)
 
Didn't get a single thing I was hoping for, but got a lot that I know I'll use.

Audio Align(used Volcalign for years), Mixer Screenshots, AAF, Midi Reference in the Sample Editor, Asio Update ( I use high core CPU's) all around pretty cool stuff!
 
Sure I know plenty, I was refering to my ability/inab
You know enough. I've been in many threads with you. I always agree with you about reaper haha!

I came from Reason and I still LOVE that program. Maybe that explains my love for Studio One and modular templates a bit more. I love templates, but I found that having a 1000 track template kinda stifled my creativity because I would fall back on the same thinga again and again. I like my approach to be a bit more open to experimenting, if you get what I mean...
Oh I know plenty, I was referring to my "amateur" status as to my ability/inability to sustain myself financially through music alone...
 
Sorry if I've missed a post, but where is the information regarding increased multicore CPU support from Steinberg?
 
Cubase is the single best piece of software I own and over the years has allowed me to do things I never thought I'd be capable of.

Thank You Steinberg for all you do!
 
Well for me its an update of two halves Brian.

Mixer Snapshots are a waste of space and precious developer resources since they are incompatible with automation - only people who mix without moving anything need apply. .

Dang, didnt think that was the case. I bet they will announce it works with automation in a future update.
 
Got it downloaded and ready to go, haven’t been able to play around with it yet but I love the new GUI, much more sleek and modern
 
I'm going to bed in an hour and a half. Do you think Cubase 10 will finish opening by then. This is when owning the Mercury bundle which installs as a single item is not a positive thing.
 
I can't seem to get my chord pads to work in sections mode, opened my 9.5 and it works fine in there. Can anyone verify this? Thanks in advance!
 
God cubase’s design choices are weird. On the one hand they dont want you to have to constantly move your mouse to the left menu to make common changes, so they added smart controls in VariAudio 3 so when you select a note (or multiple notes) you can control quantize & pitch curve right on the note after you selected it. AWESOME! Yet at the same time they do want you to have to move your mouse across the screen by adding “drag and drop” functionality that makes you have to drag plugins from the far right of your cubase project and drop them to the far left track name in order for them to be placed into an audio insert! Same update, two completely opposite design choices.
 
Ive seen multiple people say that “drag and drop effects” is something they are excited about, but unless I’m missing something, how is this any faster than selecting the track insert, and typing the first few letters of the plugin you want, and selecting it?

It's all down to a preferred workflow really.

While C10 seems to have improved drag and drop to bring it slightly closer to Studio One's implementation, it's still not there yet (from a later post I see you've discovered that!).

Pros
  • It's good to have a list of all my VST instruments and VST effects (I hide the thumbnails as they take up too much vertical space that requires scrolling) in the right hand zone.
  • It's easy to drag an instrument or its preset anywhere into the project window, which - if starting from a blank project - can be quicker than going through the add track command.
  • You can drag multiple instrument presets to the project window at the same time.

Cons
  • VST presets are only available by clicking on the VST name to open its subfolder, rather than being listed below the VST - which is an extra click or two to drill down and back out.
  • VST effects have to be dragged on to the track header, a nightmare with large screens.
  • As far as I can tell, you can't drag a VST effect to multiple tracks at once.
  • You can't add multiple different instruments at once.
 
One thing I really with Cubase/Nuendo had was object based processing (not offline).
Any why doesn't Cubase's Direct offline processing (introduced in either 9 or 9.5) work for you? Its non-destructive, can turn on and off individual plugins in the chains, with C10 you can load entire channel strip presets, and its all done offline so you dont use CPU resources. Pretty awesome IMO.
 
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