×
What's new

VSL shameless "fanboyism" thread

  • Thread starter Thread starter mscp
  • Start date Start date
  • Watchers Watchers 284
I'm so excited to try this out. I find it disappointing how they did a 180° spin from telling you you'll never have to pay for the same sample twice, to now, taking every opportunity to charge again. I do understand charging to upgrade to 3D, but charging for each room pack we already paid extra for feels excessive. Credit for giving buyers a free roompack though, including just upgrades, but as a customer from a long time back, it does feel like I'm often enticed to spend more money to update the samples I already paid for
 
I'm so excited to try this out. I find it disappointing how they did a 180° spin from telling you you'll never have to pay for the same sample twice, to now, taking every opportunity to charge again. I do understand charging to upgrade to 3D, but charging for each room pack we already paid extra for feels excessive. Credit for giving buyers a free roompack though, including just upgrades, but as a customer from a long time back, it does feel like I'm often enticed to spend more money to update the samples I already paid for
As already mentioned in the other thread: If you own all 6 roompacks, you will get the upgrades for thoose for free when upgrading MIR Pro to 3D!
 
I'm so excited to try this out. I find it disappointing how they did a 180° spin from telling you you'll never have to pay for the same sample twice, to now, taking every opportunity to charge again. I do understand charging to upgrade to 3D, but charging for each room pack we already paid extra for feels excessive. Credit for giving buyers a free roompack though, including just upgrades, but as a customer from a long time back, it does feel like I'm often enticed to spend more money to update the samples I already paid for
I hear you. You know this, I'm sure, but likely their justification is that they have recalculated their MIR's and it's essentially a new data pack. Also, they have to recoup their costs and make a profit to keep turning out top notch product.

I guess we just wait to see how much they want for the upgrades. But I do hear you.
 
I hear you. You know this, I'm sure, but likely their justification is that they have recalculated their MIR's and it's essentially a new data pack. Also, they have to recoup their costs and make a profit to keep turning out top notch product.

I guess we just wait to see how much they want for the upgrades. But I do hear you.
You can't imagine how complex this project was / is. But I hope you will enjoy the new MIR with all its awesome features, especially the new Role Preset Manager that replaces the MIRx mode and allows you to create presets!
 
Now the upgrade prices are showing up, a very reasonable $145 euros for owners of MIR Pro.

Thanks, guys. In my situation, it's almost a no brainer to pick up.

One question for Ben, I assume MIR 3D is going to require significantly greater processing power and RAM?
 
You can't imagine how complex this project was / is. But I hope you will enjoy the new MIR with all its awesome features, especially the new Role Preset Manager that replaces the MIRx mode and allows you to create presets!
The Role Preset Manager looks intriguing. I have multiple MIRx venues, but the fact that this replaces them is helpful, AND if I can finally get Synchron Stage for free that is sweet.
 
  • Like
Reactions: Ben
One question for Ben, I assume MIR 3D is going to require significantly greater processing power and RAM?
Not if you keep working in stereo. If you move to surround or immersive the required processing power will increase by the number of channels you are using.
Inside MIR it's also possible to downmix from Immersive to Stereo (there is a mic preset already availble doing just that). In this case only the initial IR calculation when changing parameters or opening the project increase compared to MIR Pro.

And of course, you need a graphics chip that can handle the new 3D graphics, but this should not be a problem for almost all systems and even on-CPU graphics.
 
Not if you keep working in stereo. If you move to surround or immersive the required processing power will increase by the number of channels you are using.
Inside MIR it's also possible to downmix from Immersive to Stereo (there is a mic preset already availble doing just that). In this case only the initial IR calculation when changing parameters or opening the project increase compared to MIR Pro.

And of course, you need a graphics chip that can handle the new 3D graphics, but this should not be a problem for almost all systems and even on-CPU graphics.
Great, thanks. I will be working in stereo, and I have an 8GB dual graphics card.

Your response takes away one of my concerns.

Does MIR Pro 3D have a DAW plugin option so it can be used outside of VE Pro?
 
Last edited:
Wow ! This was a very pleasant, and exciting surprise this morning.

Thank You , and Congratulations to VSL for the release of MIR-PRO 3D :2thumbs:

I will surely upgrade to MIR-PRO 3D. from MIR-Pro.
 
  • Like
Reactions: EgM
One final question, hopefully asking these helps others who might be wondering.

Is it correct that Synchron libraries cannot take advantage of MIR because the room and location are baked in to the samples? But Synchron-ized libraries, since they are based on the original dry VI samples, are able to do so?
 
One final question, hopefully asking these helps others who might be wondering.

Is it correct that Synchron libraries cannot take advantage of MIR because the room and location are baked in to the samples? But Synchron-ized libraries, since they are based on the original dry VI samples, are able to do so?
In short: Yes. :-)
 
Both Special Edition 1 and 3 are interesting to get during this sale depending on which would be better suited for making modern music. One thing I noticed in the tutorial videos are the EQ presets for the instruments. But I assume that during mixing, we still have to EQ anyways for remove resonances, correct?
 
Both Special Edition 1 and 3 are interesting to get during this sale depending on which would be better suited for making modern music. One thing I noticed in the tutorial videos are the EQ presets for the instruments. But I assume that during mixing, we still have to EQ anyways for remove resonances, correct?
VSL is one of the cleanest devs you could hope for. I don't often have to do much resonance hunting at all. Nothing is perfect but they're far down the list of devs I worry about. It's possible that a lot of those presets also tame certain resonances but they tend to be more like sonic profiles to quickly achieve a mixed sound
 
Both Special Edition 1 and 3 are interesting to get during this sale depending on which would be better suited for making modern music. One thing I noticed in the tutorial videos are the EQ presets for the instruments. But I assume that during mixing, we still have to EQ anyways for remove resonances, correct?
Most EQ settings are there to clean up resonances, with the exception of FX / Signature Presets: here we do whatever we want to get a specific sound /characteristic.
 
Back
Top Bottom