jbuhler
Senior Member
Looking forward to this one. Hopefully they’ll finally solve the misfiring syllable issue that has been a problem for some of the Sine choirs.
Looking forward to this one. Hopefully they’ll finally solve the misfiring syllable issue that has been a problem for some of the Sine choirs.
To be fair, the context makes me think it's *not* a choir but that's about as far as I'll speculateLooking forward to this one. Hopefully they’ll finally solve the misfiring syllable issue that has been a problem for some of the Sine choirs.
Hi @OrchestralTools!Hey everybody,
We want to take a moment to reply to some of the comments and feedback that have popped up in this thread recently.
Some good news for you: You can expect a new SINE update in the very near future. It’s with our testers right now, and very nearly ready for public release. It’s not a huge update, but delivers a few fixes and bits and pieces. We can also tell you that you can expect a further SINE update in Q1 of 2024—this one will be more substantial. And while we’re on the topic of updates, you’ll be pleased to hear that the next Berlin Strings update is steadily progressing too.
We appreciate that it’s been a little while since the last update, and that we haven’t issued any official communication on the subject since the PVS keynote. Generally, we try to stay away from posting without having something to back it up, but we wanted to make an exception in this case as the discussion merits it. In the background, we’re always working on updates to SINE and continuing to improve our libraries, and this kind of community input and feedback is honestly very helpful.
Thank you for tagging us, and as a community, being passionate enough about what we do to keep us to our word and commitments—we genuinely appreciate it.
Best,
OT
I think you mean "let them take their Sine" HAHAHAHAHAHAHAHAHAHALet them take their time... I believe they'll release the update for SINE in the upcoming years.
Hi there - thanks for your query, we always appreciate the community helping hold us to our word. We haven't forgotten about this update, and we're aware that we're behind schedule on it - for that, we'd like to sincerely apologize. But we haven't spent this time idly, and we are actively busy working behind the scenes. Again, our apologies for the delay.Hi @OrchestralTools!
Referring to the above post you made last August, what happened to the more substantial update to SINE due to release in Q1 2024? It's been a bit quiet on your front so I was hoping that this was because you were all busy working on the SINE player, and that you will have something exciting to announce soon.
Cheers
I second this, please allow us to purge all active keyswitches of a patch and make them only load what is played. Currently the SINE player for me is a massive memory hog.Apologies if this has already been asked at length: Is OT planning on supporting purge?
Apologies if this has already been asked at length: Is OT planning on supporting purge?
While the initial setup is a PITA, there is a way to accomplish this until a native purge option is properly implemented.I second this, please allow us to purge all active keyswitches of a patch and make them only load what is played. Currently the SINE player for me is a massive memory hog.
Are you a High Archmage?While the initial setup is a PITA, there is a way to accomplish this until a native purge option is properly implemented.
OT SINE Player: How to purge in a world without a purge button
Haha! You may think you have won, @OrchestralTools, by taking away our precious purge button. You may think you have broken us! You may think you have crushed our spirits along with our RAM headroom! But I have news for, well not you specifically, but for anyone struggling with RAM overhead and...vi-control.net
No, just someone who had some spare time to dig around inside the preset files you can make in SINE and found a specific entry.Are you a High Archmage?
Can't believe I didn't find this sooner. Thanks!