Pier
kiffaudio.com
What issues? Can you give some examples?and the endless list of problems I've personally been having
What issues? Can you give some examples?and the endless list of problems I've personally been having
I've always heard this too.I didn't hear mention of this so this may be a thing of the past, but when I swapped over to PC (circa 2015-16) Cubase was reported to be more efficient on a PC. Is this not the case anymore? It seems like Cubase on a Mac is a thing that many people run w/out issues nowadays.
You've helped on some of them here! I'll list them when I have more time today or tomorrow.What issues? Can you give some examples?
I'd love to try it in Native mode...will try on new projects that don't have any VST2s in them when I'm done with these current jobs. It's fine in Rosetta 2, about the same as in Windows.I've always heard this too.
I switched to Cubase 12 when it was released and used it on Windows (3700X, 1070, 16GB RAM, NVME). The performance was good but I had some issues which were mostly ironed out by Steinberg with updates.
Recently I switched to an M2 MBP and I've found it runs way better in native mode than it ever did on Windows. Everything is much smoother and faster.
I can't say if this is a general trend but it has been my experience.
This is fantastic. I'm excited to pair down my operation to less, more powerful, more efficient computers, and what Apple is doing with the M1/M2s are certainly a step in the right direction. Looking forward to how that landscape will look like a few years from now.I've always heard this too.
I switched to Cubase 12 when it was released and used it on Windows (3700X, 1070, 16GB RAM, NVME). The performance was good but I had some issues which were mostly ironed out by Steinberg with updates.
Recently I switched to an M2 MBP and I've found it runs way better in native mode than it ever did on Windows. Everything is much smoother and faster.
I can't say if this is a general trend but it has been my experience.
My understanding is that Cubase will run VST3 plug-ins in native mode on AS Macs. If you want to use VST 2 plug-ins, my suggestion is to put them in another host, ideally Vienna Ensemble Pro but you can also use audio loopback.More than a few plugin manufacturers still haven't written native Silicon plugins
Yeah this is something to consider before moving to Apple Silicon.Also, something worth thinking about before going to an M1 or M2 Mac: More than a few plugin manufacturers still haven't written native Silicon plugins. Most of them will work but you won't be able to use them in apps that are all Silicon. So in Cubase for example, if you went with Silicon instead of Rosetta 2 when you run it you would lose all of those plugins and also wouldn't be able to use any VST2s. It's unfortunate that it's still taking this long for many plugin makers, but it is what it is. I can't run Cubase in native Silicon mode yet because of that, so I can't use the full power of the M2 Ultra -- it's far more powerful than what I had (in signature) but not as much as I had hoped.
That's what I thought, but then Cubase blacklists a few VST3s from manufacturers like Kush and a few others that I use a lot, including VE Pro plugins to connect to VE Pro! Not sure why. Any ideas?My understanding is that Cubase will run VST3 plug-ins in native mode on AS Macs. If you want to use VST 2 plug-ins, my suggestion is to put them in another host, ideally Vienna Ensemble Pro but you can also use audio loopback.
Out of all my plugins, the two you mentioned are the only two not Silicon native yet. VEPro is in beta already. Kush hasn’t said anything and I’ve Jjust moved on. Oh, the other one is Neural DSP Archetype Gojira, and that is next on their list to convert.That's what I thought, but then Cubase blacklists a few VST3s from manufacturers like Kush and a few others that I use a lot, including VE Pro plugins to connect to VE Pro! Not sure why. Any ideas?
Yeah Kush is a very small company and Greg aka UBK has been recuperating from back surgery the last several months. From my understanding he doesn’t do the coding for the Kush products it’s outsourced so he’s had some delays having to deal w/ updating the products & these health issues. Reportedly he’s doing better and I’m confident his product line will be updated ASAP.
That's what I thought, but then Cubase blacklists a few VST3s from manufacturers like Kush and a few others that I use a lot, including VE Pro plugins to connect to VE Pro! Not sure why. Any ideas?
I recently used the iMac that is available in our local public library's media lab.I tried to frame it in a way that wouldn't be mac vs. pc but rather should I switch to mac now that the new machines seem to have some advantages, but ya know, it is what it is.
For what we do and how most people generally use Macs for DAW use I wouldn’t consider the M2 Mac mini. If it’s a Mini it would be the MM Pro,once you add a monitor the price will be too close for comfort to the M2 MBP.I recently used the iMac that is available in our local public library's media lab.
First time I had used a Mac in over 35 years. I found it surprisingly easy to navigate -- including getting some minor stuff happening with Logic Pro. Mac has really smoothed out the UI so even a dumbsh*t (moi) can use it.
In looking to pick up a Mac I found 17" MBP around $3300 Cad. Right screen size for my eyesight, too pricey for my wallet.
Now per a Y-tube review (earlier in this thread) Mac mini seems to be a more reasonable music machine, although it is close to $2Gs here in Can and that is without a monitor/kbd/mouse.
Local Apple geeks suggest I buy refurbished M2 Mac mini thru Apple direct to get what I need instead of what is available at local box stores....

I will probably wait for the M3’s to start coming out and grab a discounted M2 or bite the bullet and go for some kind of M3.I don’t find MacOS any better or worse overall. Just different. Some things better, some worse. For some people, those are the key things that matter. But not for everyone.I do not think so. PCs for the same price are way more capable for high end applications. It is just that MacOS is better OS but if performance/ value is the reason, you can not beat PC.
It's wild how different people's experiences can be. For me Windows was great for a long time -- though not without its issues -- and over the past 5 months or so I started to have problems that couldn't be rectified, even with a fresh OS install, and was tired of playing tech. So I want back to Mac and found the process to be highly frustrating at first with so many issues I had to work through. Now that that's finally almost over I'm loving it. Though, I do prefer Windows OS in some ways, just as I prefer Mac OS in some ways, exactly as you say. Personally I like the fastest way to do things as intuitively as possible and to have the least possible amount of animations/big UI graphics...and both are good and bad in individual ways with that.I don’t find MacOS any better or worse overall. Just different. Some things better, some worse. For some people, those are the key things that matter. But not for everyone.
EDIT: Wow. That was a totally vague and almost useless post! An example of something that may matter to musicians and related is how there's no drivers for audio interfaces like Windows requires. While that may mean less efficiency can be wrung out on MacOS vs. Windows (e.g., latency), since most companies don't bother and/or use standards anyway, requiring a driver is just an extra point of potential failure.
While I use both an MBP and a homebuilt PC almost every day, I generally make music on PCs (but have on an MBP and definitely on iOS) and always have. Up until the last couple years there were hassles every once in awhile. Of course, Apple makes hassles for its customers as well, but more as an intentional let's-do-things-to-make-as-much-cash-as-possible way. As Win10 reached maturity (i.e., Win11 was coming) I'd say pretty much it's all evened out and requires no thinking or active maintenance.
OK so then it is even easier - PC.I don’t find MacOS any better or worse overall. Just different. Some things better, some worse. For some people, those are the key things that matter. But not for everyone.
EDIT: Wow. That was a totally vague and almost useless post! An example of something that may matter to musicians and related is how there's no drivers for audio interfaces like Windows requires. While that may mean less efficiency can be wrung out on MacOS vs. Windows (e.g., latency), since most companies don't bother and/or use standards anyway, requiring a driver is just an extra point of potential failure.
While I use both an MBP and a homebuilt PC almost every day, I generally make music on PCs (but have on an MBP and definitely on iOS) and always have. Up until the last couple years there were hassles every once in awhile. Of course, Apple makes hassles for its customers as well, but more as an intentional let's-do-things-to-make-as-much-cash-as-possible way. As Win10 reached maturity (i.e., Win11 was coming) I'd say pretty much it's all evened out and requires no thinking or active maintenance.