guys thanks so much for all the replies, always good to get feedback as i can never really judge my own work. if i'm honest i was almost going to condemn this one to an eternal life on the hard drive as i just wasn't sure about it
there is no color and real texture change in your orchestration that much and no modulation, or even no chromatic modulation (for instance a cheap 1-2 halfsteps up) to create at least a bit excitement.
hey Alex thanks for this. i don't have music theory can you explain what you mean here? do you mean you expect to hear woodwinds and other sections of the orchestra? what is chromatic modulation and where in the track do you think it would be useful?
Also the tempo doesn't change over the track, it feels very static. I mean..well, that is my opinion and others might think that is cool, but I get bored
the tempo thing was very intentional. in fact i built the whole track around that pizzicato theme. its suppose to represent some sort of ticking clock through space & time, i don't know that's the concept i had in my head anyway, think interstellar.
Nice job, I quite like the mix. Did you do a lot of processing or is it mostly out of the box sounds for the percussion?
hey acicero well some of it is out of the box but yes layering and other processing but to be honest it was just using my ears which i haven't really been able to do effectively up to now as i had no studio monitors for reference.
I think you could benefit from some lighter rhythmic elements doing a 16th-note rhythm to add more to that driving force.
hi Zhao i know what you mean, i was going to put some 16th percussion in but i was trying to keep it as trailer sounding as possible and alot of the trailer tracks i referenced didn't have 16th notes in fact i was even going to leave out those 1/4 notes but the mix just sounded too empty with just hits and impacts. this seems like a tricky concept to get down in trailer music.
but I think a few instrumental combinations were a bit strange - that's often not a bad thing, but for trailer music you intend to get licensed? Maybe listen to the big guys (RSM, TSFH, Audiomachine) and analyze what techniques they use in certain pieces. An example is at 0:50 - I found that the specific synth you used added to the percussion and then all stacked on top of the more cinematic piano feel introduced some odd timbral dissonance
i"m not hearing what you're hearing at 50secs
but yes it would be great to get a license. when you say it had odd timbral dissonance what do you mean, what would you have done here instead?
Hey ,great job Danny! had a very quick listen,..musically the idea works great,..might be worth exploring the theme/harmonies/counter melodies a little further,..that bras topline could be stronger,more defined? Structure is fine too.
hey thanks Dean your tips came in very handy. when you say that top line could be stronger do you mean mix wise as in its getting lost or do you mean variation in the melody?
quick note: as it is your track is more film score than trailer,..ie: the pizz strings/high perc /trumpets lack of massive perc.bottom end and struggle etc,..
ps: I really like the pizz strings idea but thats a VERY hard sell in trailer land. But hold onto that style for score work to.
yeah i was thinking that the instrumentation was moving more into film score/cinematic and away from trailer as i was writing it, especially the pizz string theme i can imagine that would possibly interfere with whats going on on screen but that was the section that kept repeating in my head so i wanted to build something around that, glad you liked it
Danny