dannthr
Senior Member
This week, I Received my Soma Labs Lyra-8 Organismic Synthesizer. It is an 8 voice hardware synthesizer with a complex ecology of intermodulating elements including a self-modulating delay.
The result of this complexity is what I find to be really interesting and compelling textures and noise.
This instrument is fascinating because, as it doesn't have any digital input, does not allow the recording of performances. In this way, every performance is unrepeatable and demands the player go on a journey of exploration and discovery.
In my first session, I explored some of the more immediate and raw textures. The session itself ran amuck with some technical issues, so I only captured some excerpts which you can listen to here:
For my second session, however, I wanted to see if I could achieve a more harmonically stable sound--something more diatonic--and I wanted to hear how the textures would play within some deep reverb, so for tonight's session, I added the following plugins in Cubase:
Steinberg Ping-Pong Delay
QL Spaces
Unfiltered Audio Sandman Pro
2CAudio B2
Fabfilter Pro-L
For this session, I captured the entire session:
At the beginning, you can hear the unprocessed oscillators that I have tuned to an Fm7 chord. In order to maintain harmonic stability, I avoided pitch or tuning modulation on my oscillators and instead relied on the self-oscillating Mod Delay to add additional pitches to the textures.
Let me know what you think, I'm really loving this instrument so far.
The result of this complexity is what I find to be really interesting and compelling textures and noise.
This instrument is fascinating because, as it doesn't have any digital input, does not allow the recording of performances. In this way, every performance is unrepeatable and demands the player go on a journey of exploration and discovery.
In my first session, I explored some of the more immediate and raw textures. The session itself ran amuck with some technical issues, so I only captured some excerpts which you can listen to here:
For my second session, however, I wanted to see if I could achieve a more harmonically stable sound--something more diatonic--and I wanted to hear how the textures would play within some deep reverb, so for tonight's session, I added the following plugins in Cubase:
Steinberg Ping-Pong Delay
QL Spaces
Unfiltered Audio Sandman Pro
2CAudio B2
Fabfilter Pro-L
For this session, I captured the entire session:
At the beginning, you can hear the unprocessed oscillators that I have tuned to an Fm7 chord. In order to maintain harmonic stability, I avoided pitch or tuning modulation on my oscillators and instead relied on the self-oscillating Mod Delay to add additional pitches to the textures.
Let me know what you think, I'm really loving this instrument so far.