I have carefully read what you have written, for instance this:"Why mr Games wants to return composers to feudalism is beyond me. I doubt his music has generated significant value."
That's the problem with these threads: they always turn the focus away from facts and devolve into statements that have no basis in reality.
At no point have I said that PROs or royalties *should* go away. I simply have given factual evidence that they *can*. And I certainly said nothing along the lines of "composers shold return to feudalism".
Read what's written, not what you wish was written, and stick to the facts so we can have a rational discussion.
"Other people think it's a good idea" or "That's the way we've always done it" are not rational arguments.
Other people thought the world was flat for a long time. Does that mean the world is flat?
rgames
"That's the other reason why PROs will eventually go away: why do composers even need royalties? Do the gig, get paid up front, and move on. There's an entire planet's worth of people who make a living that way, including most in the music biz, but because of the history of royalties in the music biz, composers don't.
For example, VFX/CG artists don't have a PRO and don't collect royalties. They do the same kid of job as composers: work with the director to help him realize his vision through their craft. They sign a contract, do the gig and get paid. Done. Next. It's a vastly more efficient model.
And outside the music biz the royalty model is exceedingly rare. Every royalty payment could go away and the world economy wouldn't notice. Almost nobody gets paid in royalties. But composers have to get paid via roylaties? I've never understood why."
What I read from the statements above is that you are advocating for a return to a one time payment for the "job", and no further part taking in the success of a project. "Because the rest of the world works that way" This is the really old fashioned thinking. It´s also lazy, and short sighted.
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