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Reaper 6 is here!

Now, I have to apologise in advance if I missed out on this, but is there a way of re-record just the cc data? Say you are happy with the take when it comes to the notes, but the expression needs adjustment, and you want to do the expression again with just your controller. Can I record just the expression again and leave the notes intact?

For sure. Set track recording mode to MIDI (touch-replace).

1575585378276.png


Delete the old cc data first though otherwise they'll interfere with each other and you can get a stuttering effect on the dynamics.

No need for overdub, touch-replace will just cut in when you start moving the controller. You can rather fix the transition later on instead.
 
For sure. Set track recording mode to MIDI (touch-replace).

1575585378276.png




No need for overdub, touch-replace will just cut in when you start moving the controller. You can rather fix the transition later on instead.
Great!!! I have always just used "MIDI overdub". Thanks ED!
 
For sure. Set track recording mode to MIDI (touch-replace).

1575585378276.png

No need for overdub, touch-replace will just cut in when you start moving the controller. You can rather fix the transition later on instead.

thanks for this. being able to go back and tweak recorded mod wheel data? ahhh priceless :)
 
i tried every setting in advanced ui, but either it scales everything and reaper will look ugly on a 4k screen or it wont scale the plugins only which are too small.

so what exactly did you do that i will only scale the tiny plugins?
 
he CC lane improvements are good but I'd like fewer points on the curves when drawing them in if possible. I'd like to draw a rough shape that drops 5-6 editable points that I can then tweak and smooth out. I've not delved in to see if that option's there or not.

Is this what you mean?

CCLANE.gif
 
@tack Reaticulate is 100% solid so far in 6 too :thumbsup:
Great to know you haven't run into any issues. Thanks!

I note the Reaper changelog specifically mentions "+ Performance: improve performance and reduce system resource consumption with large track counts". Unless it's confirmation bias I'm already seeing lower CPU usage (I think!).
There seems to have been some engine improvements there just in terms of idle tracks, but there are definitely graphical improvements too. Previously tracks used at least one OS window per track (probably multiple) which are rather heavy weight. As I understand it, that's done away with (or at least significantly reduced). With 5.x, inserting 1000 tracks would take a few seconds, and now it's basically instantaneous.

Do either of those work with the score editor? As in can I add a staccato mark in the score editor and it will trigger a staccato articulation?
No, neither BRSO Articulate or Reaticulate have notation integration. I'm interested in working on that, although doing it sanely would likely require pivoting from program changes to custom notation, which brings its own set of new challenges.
 
No, neither BRSO Articulate or Reaticulate have notation integration. I'm interested in working on that, although doing it sanely would likely require pivoting from program changes to custom notation, which brings its own set of new challenges.
I created some scripts that handle some of it (dynamics, basic articulations, etc.). https://github.com/davidhealey/reascript

I haven't worked in Reaper's notation editor much for the last year or more so I haven't done much else with these scripts.
 
Is this what you mean?

CCLANE.gif
Not quite, but that's still a very nice festure. What I meant was to draw a curve in one smooth motion with the mouse and have it drop fewer points than it does. Changing the settings for the events per quarter note gave me that. :)
 
i tried every setting in advanced ui, but either it scales everything and reaper will look ugly on a 4k screen or it wont scale the plugins only which are too small.

so what exactly did you do that i will only scale the tiny plugins?

If Reaper is set to HiDPI aware, then you have to bridge the plugins that aren't scalable in order to run them in a dedicated process, then OS handles their scaling.
 
Grasping the nettle, embracing the V6 default theme and making a few minor changes. All looking good on my desktop. No issues with HiDPI stuff because my desktop is a simple 1080p system.

There is a lot of stuff on the official REAPER forum, as you can imagine, but it is well worth sifting through that just in case.

And the new V6 user guide is out, so time to RTFM :grin:

My hi DPI laptop is a slightly different matter but I ain't planning to go out and about for a while so it can wait.
 
I am warming slightly to the new theme, but the one thing that is still hard to get used to is the colors of the tracks. I usually make my brass red, WW blue and so on... in the old theme these colors are a nice subtle red and blue etc. In the new theme they are extremely high contrast so all my old projects are hard to look at. The colors are just too high contrast. Two questions:
1. Can one change which color scheme Reaper uses with respect to track colors,

2. Is there any functionality lost when using the old default skin, or is it merely a cosmetic change? (I thiiiink it is just cosmetic.)
 
1. The theme configurator script that is installed along with R6 has some options for colors.

2. No functionality is lost.
 
If Reaper is set to HiDPI aware, then you have to bridge the plugins that aren't scalable in order to run them in a dedicated process, then OS handles their scaling.

hmm. how do i bridge my plugins then? i need to use 32bit versions or what? i even dont have them installed i fear :)
 
1. The theme configurator script that is installed along with R6 has some options for colors.

2. No functionality is lost.
Re colors... I see that this is my fault. I have strictly been using the "Apple colours", whereas I now see that there are so many more to choose from. Also, the colors Reaper now chooses if one does the "Apply random color to tracks" are very tasteful and subdued.

This is a more general problem on my part. I learn to do a thing in Reaper in one way and then I stick to it year after year, even though new functionality has been introduced (or already existed) that would allow me to do things in an alternative/more efficient way. I need to actually study Reaper more. It's just that my workflow already works so well that I only ever feel compelled to watch guides in the rare case where I need to do something which I do not know how to do.
 
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