Daniel Petras
Active Member
I've been working on redesigning some of my favorite Halo weapons in a multiplayer style montage. https://lnkd.in/g_djeRz
Ahh yes, you're totally right! Thanks for this, and looking forwards to other projects you put out.Thanks. A couple guns use the exact same sample but most are varied in some way. One thing you can try is to vary the sound of some of the layers, but keep the obvious sounds the same or extremely close.
Sounds great. Brandon, the trick is with these scences is to break it into layers. Gun cocks, real gun firing, explosions, laser power up, laser firing, debri, vocals sounds, even gun handling should be separate tracks. Then when you layer it up a vary the tracks depending on the shot, it never sounds repetitive. I know it’s difficult to put that much work into gunshots, but that’s what makes them sound good.
Another trick to speed up the process is to have a kontakt instrument setup for each category, then play each layer in rather than editing samples. Tweak the midi until it works, then lay off the sound “stems” to audio tracks. Keep in mind tempo changes will mess with your midi, so laying it off to audio tracks is a good security measure.