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Plugin to position the signal XYZ

Panagement and Proximity can do XZ for free. Imo you can throw Y axis over board in a normal stereo mix. Ime The effect you can get there is pretty small as well as with panning things behind you. Also keep in mind that some placement plugins work with the Haas effect and measurements from artificial heads. Id suggest beeing careful using this and always check mono compatibility since it can screw up phase correlation in a way you wont like ;)
 
... some placement plugins work with the Haas effect and measurements from artificial heads. Id suggest being careful using this ...
Important advice. Such processors are designed mainly for headphones. If it weren't for this issue I'd also suggest looking at Wave Arts (broken link removed).

I'm afraid I'm not familiar with Fruity Loops/FL Studio.
 
Panagement and Proximity can do XZ for free. Imo you can throw Y axis over board in a normal stereo mix. Ime The effect you can get there is pretty small as well as with panning things behind you. Also keep in mind that some placement plugins work with the Haas effect and measurements from artificial heads. Id suggest beeing careful using this and always check mono compatibility since it can screw up phase correlation in a way you wont like ;)
Thanks Divico. I always present music in 5.1 so don't think there'll be an issue as I always check the mono compatibility
 
I use eareverb 2
EAR2-POS-ORCH_200W.jpg
But don't follow the orchestra drawing, or your percussions will be 100% wet !

The positioning is made with early reflections. Both early reflections module and tail module can be switched off.
 
I use eareverb 2
EAR2-POS-ORCH_200W.jpg
But don't follow the orchestra drawing, or your percussions will be 100% wet !

The positioning is made with early reflections. Both early reflections module and tail module can be switched off.
All it does is panning and adjusting the dray/wet fader. As it doesn't change the frequency and doesn't have a different early reflection for each position I wouldn't call it actual "positioning". But that could also be me being picky ;)
 
All it does is panning and adjusting the dray/wet fader. As it doesn't change the frequency and doesn't have a different early reflection for each position I wouldn't call it actual "positioning". But that could also be me being picky ;)
Hello CQrity, to me the early reflection editor does the left/right positioning and air absorption frequency response :
EAR2-ERMODULE.jpg

I'm not at home but I will check this tonight
 
Azimuth isn't really possible in stereo playback unless you have a binaural recording recorded with your head as the recording head. Approximations are possible using generic head related transfer functions and there is pretty good software available that does this for free. But the simulation of front/back/ above/below is more suggestive than accurate.
https://www.cmap.polytechnique.fr/xaudio/mybino/
https://plugins.iem.at/
also https://nuspaceaudio.com/ has some interesting work
 
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Hello CQrity, to me the early reflection editor does the left/right positioning and air absorption frequency response :
EAR2-ERMODULE.jpg

I'm not at home but I will check this tonight
In my test (and I took Screenshots to make sure my eyes didn't fool me) the ERs didn't change for different positions in POS mode. You could change them by hand for sure but that would render the POS mode useless as its main draw is simplicity and speed. I would be glad to be wrong, as I really liked the integration of POS.
In addition you can't process the direct signal to push it back via high shelving, so you would also have to do that manually before the reverb. The air absorption settings in there just process the ERs, in POS just the tail.

It might be a good reverb (can't judge that as everybody has a different taste) but it's POS mode is more of a gimmick, unfortunately.
 
Azimuth isn't really possible in stereo playback unless you have a binaural recording recorded with your head as the recording head. Approximations are possible using generic head related transfer functions and there is pretty good software available that does this for free. But the simulation of front/back/ above/below is more suggestive than accurate.
https://www.cmap.polytechnique.fr/xaudio/mybino/
https://plugins.iem.at/
also https://nuspaceaudio.com/ has some interesting work
https://anaglyph.dalembert.upmc.fr/index.html#download
 
In my test (and I took Screenshots to make sure my eyes didn't fool me) the ERs didn't change for different positions in POS mode. You could change them by hand for sure but that would render the POS mode useless as its main draw is simplicity and speed. I would be glad to be wrong, as I really liked the integration of POS.
In addition you can't process the direct signal to push it back via high shelving, so you would also have to do that manually before the reverb. The air absorption settings in there just process the ERs, in POS just the tail.

It might be a good reverb (can't judge that as everybody has a different taste) but it's POS mode is more of a gimmick, unfortunately.
ok, it's a bit disappointing... I will test that too when I will have time !
 
DearVR is, by my estimation, the best thing going right now in terms of spatialization. At least it's the only one that I'm willing to use because I found that pretty much all the other ones damage the sound quality of the source signal.

It has binaural headphone mode, and a stereo speaker mode. And the built-in Reverb algorithms are really good. The only drawback is it's a bit pricey.
 
DearVR is, by my estimation, the best thing going right now in terms of spatialization. At least it's the only one that I'm willing to use because I found that pretty much all the other ones damage the sound quality of the source signal.

It has binaural headphone mode, and a stereo speaker mode. And the built-in Reverb algorithms are really good. The only drawback is it's a bit pricey.
Okay, I'm going to have to explore DearVR. I've been hearing about it only in the context of Ambisonics. I'll download a trial copy and explore the stereo mode.
 
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