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Phaseplant!!!!!!

THX ! Not stressing seriously over this, yet influenced by so many posts in different directions, by capable, trusted members. Generate is fairly easy move, having Pendulate, and crossgrade cost is no issue.

CUBE has now released their "Mini'. Makes good sense to consider, as first step.
 
When I saw that PP has a polyphonic effect section I was stoked. I don't know any other synth that has this.

Now, Kilohearts, let us modulate macros polyphonically :D
 
When I saw that PP has a polyphonic effect section I was stoked. I don't know any other synth that has this.

Now, Kilohearts, let us modulate macros polyphonically :D
Falcon does, to a point. More cpu intensive fx like verb aren't allowed at the polyphonic level. But pretty much everything else is. Distortion is interesting, because there's a massive difference between distortion applied per voice, as opposed to per layer or per patch. I've been playing with the PP demo today. I really really like the supersaws in PP, they sound just like a JP-8000. Torn, as I have Pigments and Falcon, PP seems like I'd be doubling up, except for the beautiful unison mode.
 
I feel like I'm being thick - I'm interested in Phaseplant and Multipass. With the new pricing and free snapins, it seems cheaper to buy during a sale as opposed to go subscription? Say, Phaseplant now, Multipass (and maybe some snapins) later. Multipass was 70% off last December, plug-ins 50%. The voucher cannot be used during sale periods, as far as I understand?
All that is assuming they offer similar discounts in the future, of course.
I have a subscription and I have used Phaseplant and all the addon a lot, so I am happy, love the Synth.

But in the beginning I didn't know that the voucher (100$ each year of subscribtion) can't be used on sales. This feels kind of unfair. I wrote to Kilohearts and they told me they would like to make it available, but it has to do with the third party payment service. Kind of strange.

I will wait until the end of this year, I will have a 300$ voucher and than go fo the Ultimate Edition.
 
I have a subscription and I have used Phaseplant and all the addon a lot, so I am happy, love the Synth.

But in the beginning I didn't know that the voucher (100$ each year of subscribtion) can't be used on sales. This feels kind of unfair. I wrote to Kilohearts and they told me they would like to make it available, but it has to do with the third party payment service. Kind of strange.

I will wait until the end of this year, I will have a 300$ voucher and than go fo the Ultimate Edition.
Isn't it possible to buy Phaseplant and/or multipass on sale and use the vouchers to complete the bundle? That's what I was eventually planning on.
 
Torn, as I have Pigments and Falcon, PP seems like I'd be doubling up
Same here (Pigments and Falcon). I felt like I needed to concentrate on Falcon for a while, then Kilohearts had one of their accursed sales :) , (ahem, like the one they're doing right now - $99), and I was done for.
edit: actually, now that I check, I paid $199 for the 'Phase Plant plus Toolbox Professional' package in December.
 
Pier was talking about the possibility in PhasePlant to have polyphonic effects, i.e. a distinct reverb instance (for example) on each and every note played rather than one reverb over all the notes, not something that I can think of as an option in many (any? perhaps Bitwig) DAWs. In my experience with trying such things in PP the results aren't really compelling unless you find setting fire to your CPU compelling in and of itself, YMMV.
I would do that in Studio One by 'exploding' notes to separate tracks. Any DAW can do that. Separate effects on different notes is definitely one of the easiest things to accomplish in a recorded track. Plugin Guru's Unify makes it easy to do live. For separate effects on different voices, it's even easier - in Unify or the DAW, have separate tracks /instances for each voice and play/record them at the same time.

I'm not knocking Phaseplant, but this sort of thing is more important to creating shareable patches than it is for music production, where it can be done easily with any instrument.
 
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I was experimenting with the Lane Polyphony setting but I still don't understand it, so I have a few questions.
1. How does it select and affect individual notes you're playing? Is it supposed to be able to do that?
2. If I send two modules' outputs, say a sample and wavetable patch, to Lane 1 where there's a reverb and delay, is Poly supposed to make it that I can just assign reverb to the sample and delay to the wavetable?
 
Isn't it possible to buy Phaseplant and/or multipass on sale and use the vouchers to complete the bundle? That's what I was eventually planning on.
I think that should work. I have not yet taken the time to check that if you buy the Ultimate Edition you can get it cheaper based on the stuff you already own.
 
Falcon does, to a point. More cpu intensive fx like verb aren't allowed at the polyphonic level. But pretty much everything else is. Distortion is interesting, because there's a massive difference between distortion applied per voice, as opposed to per layer or per patch. I've been playing with the PP demo today. I really really like the supersaws in PP, they sound just like a JP-8000. Torn, as I have Pigments and Falcon, PP seems like I'd be doubling up, except for the beautiful unison mode.
As you say, it may be more CPU intensive, but with Falcon, you would simply have a Multi, and then any effects can differ between voices.
 
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I was experimenting with the Lane Polyphony setting but I still don't understand it, so I have a few questions.
1. How does it select and affect individual notes you're playing? Is it supposed to be able to do that?
2. If I send two modules' outputs, say a sample and wavetable patch, to Lane 1 where there's a reverb and delay, is Poly supposed to make it that I can just assign reverb to the sample and delay to the wavetable?
It's not as complex as you think. Basically, imagine that every time you press a key on the keyboard, a whole new synth is created (we call this a "voice"), that has it's own instance of all the oscillators and filters and envelopers and fx, and only that one note is played through that instance of the synth. Any other new notes, they get their own instances of the synth just for themselves too. Lots and lots of copies of the synth. So it quickly eats up CPU if you're not careful, but can be gold for certain types of sounds. For instance, distortion - multiple notes going through a single distortion fx sounds very different to each note having its own distortion fx instance, due to internote modulation thingymybobbby stuff. Try it and you'll see, per-note distortion sounds clean and crisp, whereas a single distortion for all notes sounds crunchy and really reacts badly to certain combinations of intervals (one of the reasons rock music uses power chords with distortion - perfect fifths and fourths are fine, it's the thirds and seconds and sixths etc that really cause distortion to go mental).
 
I was experimenting with the Lane Polyphony setting but I still don't understand it, so I have a few questions.
1. How does it select and affect individual notes you're playing? Is it supposed to be able to do that?
2. If I send two modules' outputs, say a sample and wavetable patch, to Lane 1 where there's a reverb and delay, is Poly supposed to make it that I can just assign reverb to the sample and delay to the wavetable?
What you're describing is more like sending each generator to different effects lanes and is not related to polyphony.

Consider this. Typically synths have a filter(s) per voice. This means that:

- The filter can change over time with an envelope, for every note.
- You can have a different cutoff setting depending on the note you're playing (via keytracking).
- If you have an LFO it will apply different values to the filter depending on the note because LFO between notes are not synced (unless you're using a global LFO)
- Etc.

This is extremely common when using synths, right?

How this works is that every time you press a key, the synth will "duplicate" a new voice structure with whatever you have configured. So if you're playing a chord with 4 notes, you would have say 4 oscillator and 4 filters.

With polyphonic effects it's the same thing except that instead of using a filter you're using an effect. Any effect (reverb, distortion, delay, etc).

For example, the effect can change over time using an envelope, for every note. Or you can have different values depending on the note value via keytracking, an LFO, or something else producing a random value.

This is possible because PhasePlant will "create" a new effect instance (reverb etc) for every note you're playing. And all those would be playing in parallel. Again, if you're playing a 4 notes chord, you'd have 4 reverbs running. Of course you'd need to modulate the reverb in some way for this to make sense.

Does this make sense?
 
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What you're describing is more like sending each generator to different effects lanes and is not related to polyphony.

Consider this. Typically synths have a filter(s) per voice. This means that:

- The filter can change over time with an envelope, for every note.
- You can have a different cutoff setting depending on the note you're playing (via keytracking).
- If you have an LFO it will apply different values to the filter depending on the note because LFO between notes are not synced (unless you're using a global LFO)
- Etc.

This is extremely common when using synths, right?

With polyphonic effects it's the same thing except that instead of using a filter you're using an effect. Any effect (reverb, distortion, delay, etc).

For example, the effect can change over time using an envelope, for every note. Or you can have different values depending on the note value via keytracking, an LFO, or something else producing a random value.

Does this make sense?
It does sound impressive when laid out like that!
 
So many strong positives for PP ! Maybe oscillating a bit, as 3rd Pty Expansions will continue to augment included Presets. Likelihood of increasing quantity/quality seems high.
Jus sayin' _ as shallow-diver wanting to Preset & Tweak.
 
So many strong positives for PP ! Maybe oscillating a bit, as 3rd Pty Expansions will continue to augment included Presets. Likelihood of increasing quantity/quality seems high.
Jus sayin' _ as shallow-diver wanting to Preset & Tweak.
Yeah definitely.

The $99 deal is pretty good but I wouldn't stress much over it. There will be other sales in the future and you can hop on/off the subscription at any time.
 
Yeah, y'all's explanations make sense. Thanks for that. It's just that I've never heard the term "per note distortion" ever used by Kuassa, Ample Guitar, Positive Grid, Line 6, IK Multimedia or whoever makes software amps. They are, however, quick to tout 2x to 8x oversampling as the holy grail of authenticity.

Also, the embarrassing thing is I kept on switching back and forth between Poly being off and on and couldn't hear the difference using delay or reverb. I'll give the distortion thing a looksee later.
 
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