So would Orchestral Swarm count as "granular". I would think of it as pointalistic. Granular to me means a mathematical technique in sound manipulation and not an orchestration technique. So maybe we have our terms crosses.
No, you just misunderstood what i wrote.
I meant that i applied granular techniques on material that was originally played by an orchestra, with results that sounded extremely organic.
"Granular" in audio only means (i try to write it down in a way that's easier to understand)
that it deals with fractions of an audio file. In its core it's an extremely simple technique.
I give you an example: you have a cymbal sound that is 10 seconds long.
Now, you cut slices of 1 second which give you ten slices. That's the core of granular synthesis.
Now, imagine you have those ten slices and repeat each slice, with a crossfade of 0.25 secs between two snippets.
No your resulting file would be around 15 seconds long.
This would be a very simple case of granular time stretching.
Now, in real life, you usually deal with much smaller grains (between 5-50 ms, but this may vary).
And in addition you often change the speed of these grains (which is pitch shifting), you sometimes reverse grains and quite often randomize several aspects.