1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

When was the last time you composed music for a client?

Discussion in 'Composition, Orchestration & Technique' started by Ashley123, Aug 10, 2018.

  1. Ashley123

    Ashley123 New Member

    4
    1
    Aug 6, 2018
    Hi colleagues!

    When was the last time you composed music for a client? Which part of that process was the hardest? And which part of the process was the longest?
     
  2. Levitanus

    Levitanus Senior Member

    - Dude, It's awesome! You're a fucking genius! Let's try to make it one again and greater :)
    I think the hardest thing is to catch what the client wants. Everything else is just pleasure)
    right... tomorrow) The May was before
    P.S.
    Right, it is much clearer, than i've written
     
    mikefrommontreal likes this.
  3. MatFluor

    MatFluor Senior Member

    654
    576
    Jan 11, 2017
    Switzerland
    1. Currently composing for 2-3 clients (Games, therefore more longterm stuff currently)
    2. Finding out what the client wants, translating what he says into composer speak for my notes
    3. For me, negotiating terms

    Apart from that - the hardest part is to find work with has a budget, given I currently still am in the indie scene and can't afford a lot of cash to go networking outside my country (switzerland) which is otherwise a dead place - be it games or film/tv
     
  4. 1) This morning

    2) Mixing. And like Matt, the negotiating

    3) Rendering and editing the final pre-mastering files
     
  5. dgburns

    dgburns it was done an hour ago, but I can't help myself

    1,502
    273
    Nov 4, 2012
    It’s never the same set of challenges per any project. Thinking fast on your feet helps. Really knowing what’s required and how to get to the finish line helps too.

    Being organized helps. Name evertything, unless you want to remember what ‘audio 1’ is supposed to be on your timeline 6 months from now.

    Music is indefensible. (to quote a certain enlightened composer, and John Cleese) You can’t force someone to like a music cue, they either do or they don’t.

    imho as usual.
     
  6. Parsifal666

    Parsifal666 I don't even own a DAW, I'm just a troll.

    2,740
    1,984
    Sep 7, 2015
    E. YeeHaw, Indiana
    I wrote a long and involved set of cues for a collegiate (abysmally independent) film director. It was a rent's-paid-for-six-months commission and I put my heart into it. The hardest part was a director who loved a certain sound too much, and was obviously displeased when he didn't hear that amongst my cues.

    It can suck having to basically ape another's work, but it was for pay. I have plenty of time for my artsy fartsy crap, anyway.
     
  7. TimCox

    TimCox Senior Member

    202
    108
    Oct 14, 2013
    A couple months ago was the last film I worked on. I haven't had much luck in the commercial world which is fine, film scoring is where I'm most comfortable.

    Echoing what others have said, negotiation. A lot of directors want you to start right away when terms haven't even been agreed to and honestly, if that's not done and they're not going to work with me I'll probably walk. It's a waste of my time and theirs. Having things in writing is so important.

    The longest part on this go around was when one of the producers pulled out and suddenly there was no money for an editor. The director had cut a few scenes and we wanted to make sure we had cues timed right when suddenly there were no new cuts being produced. I was told to sit tight for awhile while money was being secured. In the end I finished with the cut we had and entrusted it to the editors :/
     
  8. Paul Grymaud

    Paul Grymaud Senior Member

    Young man... maybe 25 years ago, as far as I remember. It took me 5 years
    old man walking.gif
     
    jhughes likes this.
  9. mikefrommontreal

    mikefrommontreal Active Member

    40
    20
    Jan 6, 2015
    Currently writing an album's worth of orchestral music for a client. This is the second album I've done for him. His name is attached but his actual contribution to the music is extremely minimal. I guess you could say I'm ghost writing his half. Either way the pay is good, and there is a lot of creative freedom. The hard part is organizing my ideas. When a project is this big in scope, it can be a challenge. Also, finding ways to incorporate his more rudimentary ideas in with mine is not easy.
     
  10. Levitanus

    Levitanus Senior Member

    @mikefrommontreal, The matter is how long it will last. I've had such experience, but sooner or later experience and even salary is not a point to sucraficeToyr career))
     
  11. Saxer

    Saxer Senior Member

    3,233
    2,834
    Mar 30, 2008
    Frankfurt/Germany
    Finding a way through the hierarchy of a project... having a director, a producer, an editorial department, sometimes even an end client company with a similar structure... and all of them want different things and for no money. Especially in advertising agencies, a melting pot of wannabe alpha leaders. None of them can tell you what they want (as their decision could be shown as a mistake at the end) but everyone knows exactly what they don't want. In most cases the work you just did.
     
    Last edited: Aug 11, 2018
    Leslie Fuller, MatFluor and bryla like this.

Share This Page