would absolutely love insider info, I just assume its goals would be third priority, whereas I felt like SF built a player to stop paying NI and also make piracy harder. OT are more or less mock up oriented. plus they seem to be eyeing that piecemeal purchasing strategy, so it i don't think it's not without some monetary motivation.It took Play how long to not suck? Spitfire player isn't horrible, but it doesn't yet have the same functionality of Kontakt even in basic usage—not even talking about wavetable synth, etc. Just given that history we shouldn't be surprised if it takes several iterations for OT to get its sample player right. We already know what OT's priorities are when forced to choose between comprehensiveness and conservation of computing resources. Their new player may allow them to defer that choice longer but I really don't see that changing when confronting a situation that requires a real trade off between competing priorities.
I also haven't seen anything from OT about its sample player since it was announced. Maybe you have privileged information, maybe OT will defy the odds of software development and deliver exactly what they promised and more. But I very much doubt it. Best guess is people will be disappointed in missing features/strange feature implementation in the player and at how expensive the individual instruments turn out to be when purchased outside the library. In any case everything now is just speculation, and my skepticism will hopefully be proved wrong.
as it stands, OT has the best sampling without the best scripting, even if it's not bad - kontakt is kind of hurting it.