jneebz
Senior Member
So as a pretty happy owner of EZ Drummer, I've had my eye on SD3 for a while now and with a new rock project on the horizon, and 3-year interest-free deal at Sweetwater, I was ready to pull the trigger.
Then I listened to the demos again.
I thought I must be crazy, but all the demos sound like there's a cut around 1.5 - 2.0k. Then I ran across threads here and at GS that discuss lack of higher dynamics in the drum samples. I read the justification for sampling this way, but IMO find it kind of ridiculous, really.
So I guess I'm wondering if people are actually having to layer samples to get punch and crack from the drums? Or have you found a workflow that delivers your drum tones effectively and relatively quickly without that?
Thanks in advance.
Then I listened to the demos again.
I thought I must be crazy, but all the demos sound like there's a cut around 1.5 - 2.0k. Then I ran across threads here and at GS that discuss lack of higher dynamics in the drum samples. I read the justification for sampling this way, but IMO find it kind of ridiculous, really.
So I guess I'm wondering if people are actually having to layer samples to get punch and crack from the drums? Or have you found a workflow that delivers your drum tones effectively and relatively quickly without that?
Thanks in advance.