Me too. It's definitely more interesting than I thought based on the demo patches. I am going to watch Paul's very exciting walk-through tomorrow evening, but based on what I saw and heard during the live stream this should by my cup of red wine.
The teasers suggested to me that the library was predisposed towards making waves of sound as opposed to the demo patches which pointed in a different direction. I'm still evaluating the walkthrough, but so far it does seem like something I would use quite a lot.Me too. It's definitely more interesting than I thought based on the demo patches. I am going to watch Paul's very exciting walk-through tomorrow evening, but based on what I saw and heard during the live stream this should by my cup of red wine.
So I shouldn't watch the walkthrough then, right?Me too. It's definitely more interesting than I thought based on the demo patches.
Paul must have read my posts here, mentioning Sufjan Stevens in his introduction! Now I just have to buy....
guessing they didn't want to re-invent the wheel with the timing/sound controls which may not be implemented in their engine? With Kontakt, they can already use time machine and whatever other utilities are already there to manipulate the sound, I'm guessing. But I don't know. They were sure to emphasize on their libraries which only used their plugin, that this did not mean that they were abandoning Kontakt.I find it interesting that Kepler is a Kontakt library ... I really had expected this one would be running in the Spitfire engine.
I'm glad they're starting to do more stuff to lock in with their Air 1 selections.
Dracarus.