SHREDDAGE 3 STRATUS - Now available from Impact Soundworks!!!

Discussion in 'COMMERCIAL Announcements' started by zircon_st, Oct 2, 2018.

  1. Vastman

    Vastman we make the future

    Listening to the 6 soundcloud demos now...WoW! Hope u'll get the time to deconstruct these ...the midi and all...on YouTube, Andrew... they are truly amazing...i have NEVER GOTTEN CLOSE to these... but will study hard if you give us the education!

    Thanks so look much. Am sooo excited by what I'm listening to!
     
    Rey likes this.
  2. EvilDragon

    EvilDragon KSP Wizard

    6,130
    3,987
    May 25, 2010
    Croatia
    Rey likes this.
  3. Rey

    Rey Active Member

    321
    90
    Apr 1, 2017
  4. OP
    OP
    zircon_st

    zircon_st Lead Developer

    1,582
    1,049
    May 31, 2005
    Columbia, MD
  5. Sunny Fable

    Sunny Fable Member

    128
    83
    May 24, 2018
    Rock N' Roll!... well, since we are in VI Control.. Symphonic Rock N' Roll!!
     
  6. robdrmz

    robdrmz New Member

    27
    3
    Jun 2, 2018
    Hi EvilDragon, I have Shreddage 1 & would like to upgrade. Will there be Metal add on packs for S3 Stratus or entirely new instruments, eg: Shreddage 3 metal guitar. Can't wait, Thanks!
     
  7. EvilDragon

    EvilDragon KSP Wizard

    6,130
    3,987
    May 25, 2010
    Croatia
    We will port all older Shreddage guitars to the new engine as time goes by.
     
  8. amorphosynthesis

    amorphosynthesis Active Member

    272
    142
    Aug 26, 2012
    Imho
    The shreddage 3 eco system is confusing,I dont get why you should divide the pricing into 2 or 3 pieces.I mean with shreddage 2 you bought the license for all the sub-types when you bought shreddage 2....not to mention that I feel 20$ for crossgrade doesn't feel that great. Anyway, love ISW,but I think I'll pass
     
  9. EvilDragon

    EvilDragon KSP Wizard

    6,130
    3,987
    May 25, 2010
    Croatia
    No, you didn't. IBZ and SRP (for example) were separate purchases to S2 standard. You could buy them "standalone" but that still included the S2 base license price in it. It's pretty much the same principle. You get one license that will support all the guitars to come.

    For $20 crossgrade you get a greatly improved engine that does things S2 simply cannot do, and is also simpler to use overall... Not to mention there simply won't be any updates or bugfixes for S2 since we've moved on to version 3 of the engine.
     
  10. amorphosynthesis

    amorphosynthesis Active Member

    272
    142
    Aug 26, 2012
    True...it's the exactly same principal,but it feels more confusing,at least to me-when you are trying to buy Shreddag3,the additional fee for the license pops up...plus 30$.Call me Mr Grumpy,but this is how I feel.

    I could never have an opinion on that,since I couldn't have possibly compared the two engines...,but correct me if I am wrong,when you have all shreddage 2...(std,ibz and srp) you will need a 20 x 3=60 $, plus 30$ =90$(plus tax) for upgrade to S3.(Mr Grumpy all over)
    Anyway to be honest,the engine looks tempting...
     
  11. OP
    OP
    zircon_st

    zircon_st Lead Developer

    1,582
    1,049
    May 31, 2005
    Columbia, MD
    The idea was to make it less confusing, so I apologize if having a separate License product made it worse :D The problem before was that we constantly had people buying the wrong version of SRP or IBZ. Even with big bold text explaining that they need "Standalone" if they have no other S2 guitars.

    So now, when getting an S3 guitar, an S3 license is automatically added to your cart if you need one, and never added if you don't. That seemed a more simple and elegant approach.

    In any case, we feel like $20 as an upgrade from an S2 guitar to the S3 version of that same guitar is fair because this really isn't just a UI update. It's dramatically upgraded functionality. You're getting:

    • The complete Console rack, whereas S2 guitars have just a handful of fixed-order FX (with worse-sounding cabs and only 2 amps)
    • Way more realistic voicing for leads, chords, rhythm, etc.
    • More automatable controls, fretboard capo, hand position control
    • The Strumming feature
    • Completely flexible articulation mapping, as opposed to the limited options from before
    • 1-4x tracking within a single patch (as opposed to just single or double)
    • Full NKS compatibility
    From our end it isn't as simple as just loading a new script either. It will involve manually re-creating the entire patch, possibly modifying recordings, tuning, sample offsets, etc. But I strongly believe it will be WELL worth it.
     
    amorphosynthesis likes this.
  12. Rey

    Rey Active Member

    321
    90
    Apr 1, 2017
    can someone who have purchased it make a test walkthrough video on youtube of the built in "named" preset sounds from ISW in console. Solo melody or lead guitar playing would be nice.
     
    Last edited: Nov 1, 2018
  13. Rey

    Rey Active Member

    321
    90
    Apr 1, 2017
    Aquatic ambiance and Funkoland is my 2 favorites so far. I hope ISW deconstruct and share the presets of those 2 first :)
     
  14. SoNowWhat?

    SoNowWhat? realised I can type here

    1,970
    1,586
    Jul 26, 2016
    This is sounding very good. The chord strumming in particular. There are a few guitar VIs that can do a good job on a solo line (I have Shreddage 2 SRP and it's one of my preferred guitar VIs), but the strumming has always been difficult to get to sound right.

    Console looks awesome.

    Well done ISW team.
     
    Last edited: Nov 1, 2018
  15. Polkasound

    Polkasound Senior Member

    968
    1,795
    Apr 20, 2016
    Milwaukee, WI
    Understood, but your best S2 customers (the ones who have purchased multiple guitars) will now need to pay the upgrade fee multiple times to use the same S3 engine they just bought for $30. You need to be compensated for the work you're doing to make S2 guitars work with S3, but it's my opinion that the upgrade fee from S2 to S3 should be a flat fee per customer/license, not per instrument.
     
  16. neblix

    neblix Music, Math, Cats

    256
    247
    Jul 22, 2010
    Philadelphia, PA
    Hi Polka,

    I'm not sure if that's fair to say at all. A small pocket change upgrade fee is pretty fair, in my opinion, to cover the work needed to remap all of the samples, develop new graphics, set up the engines for each guitar, develop the snapshots, testing phase, Native Instruments encoding etc for each guitar. These things take some time. Of course we are currently still hashing out the exact tentative pricing.
     
    Vastman likes this.
  17. OP
    OP
    zircon_st

    zircon_st Lead Developer

    1,582
    1,049
    May 31, 2005
    Columbia, MD
    I dug into Funkoland a little bit in the 19 minute walkthrough video! Mainly how I did the strumming and the wakka-chikka stuff. More vids to come for sure.
     
    Rey likes this.
  18. Polkasound

    Polkasound Senior Member

    968
    1,795
    Apr 20, 2016
    Milwaukee, WI
    I'm not in any way diminishing the work needed to upgrade S2 guitars. I know it's a lot of time involved, and you should be fully compensated for that. All I'm saying is that if I were ISW, I would do it a little differently. I would not charge my best S2 customers $60 in "pocket change" to allow them to use the upgraded S3 engine with their three S2 purchases while charging other customers only $20 or $40 for their one or two S2 purchases. I would charge a flat fee of, for example, $40 per licensed customer to bring whatever S2 guitars they own over to the new S3 engine.

    I understand that way of thinking may be a little confusing, but since we're talking about recouping the cost of labor and not replenishing physical goods, you could set a fixed price for the S2-to-S3 upgrade so that your top S2 customers will not have to pay 2X to 3X more than other S2 customers for the same benefit of using the S3 engine.

    That's just my philosophy. But then, I also give my customers 30-days advance notice of upcoming sales, so I'm definitely not your typical developer. :)
     
  19. Vastman

    Vastman we make the future

    Thanks Andrew & ED... instant buy! Am so excited by this and that all my other shredders will be more playable and useful soon... fantastic work by ALL!
     
  20. OP
    OP
    zircon_st

    zircon_st Lead Developer

    1,582
    1,049
    May 31, 2005
    Columbia, MD
    Here is a walkthrough of the trailer song "The Third Destiny" showing MIDI data etc. We've had requests for downloadable MIDI/project files too... while project files might not be that useful (due to DAW differences, other plugins) we are prepping MIDIs to share!

     

Share This Page