TheoKrueger
Senior Member
Hi all,
I was approached by a video game company yesterday which contacted me about getting work as a sound designer/sfx creator for an upcoming internet game of theirs and they are asking me what my Quote and time fulfillment will be for this job.
I have no idea of how much to charge for such work. Is there some industry standard? I don't even know how many SFX will be needed and how much work this would take me.
How do you go charging? By SFX or by the hours of work? What is more reasonable?
Is it a good idea to ask them questions, like "Approximately how many SFX are you going to need?" , "When is the deadline?" etc, or are these questions better asked after the deal has been closed?
Any help would be greatly appreciated as I don't want to delay this too much!
Thanks a lot,
Theo.
I was approached by a video game company yesterday which contacted me about getting work as a sound designer/sfx creator for an upcoming internet game of theirs and they are asking me what my Quote and time fulfillment will be for this job.
I have no idea of how much to charge for such work. Is there some industry standard? I don't even know how many SFX will be needed and how much work this would take me.
How do you go charging? By SFX or by the hours of work? What is more reasonable?
Is it a good idea to ask them questions, like "Approximately how many SFX are you going to need?" , "When is the deadline?" etc, or are these questions better asked after the deal has been closed?
Any help would be greatly appreciated as I don't want to delay this too much!
Thanks a lot,
Theo.
