I think the best way to figure out the rate is having a discussion with your potential composer, there's no -right- rate here.
Best of luck with your game!
Best of luck with your game!
The issue is not the rates per se, it's the (latent?) assumption that you're here to take advantage of people (which I am not saying anyone here *is*, just that past threads wherein this *was* the case have been referenced). From what I see it looks like you're acting in good faith, so I don't want you to feel like you did something wrong by asking a question. We're all here to learn!Thank you for your answer, but if you find that my rates are too low, you can tell me what a good price would be and I can make an effort on my budget, it's not a problem, I don't know the price rates as good as professionnals like you and I am sorry if some of you were offended by that, but I absolutely don't want to scam anybody. I just don't like Henu's reflexion, I don't think it's like that, that you can solve problems, but anyway, I don't want to create drama, let's just have fun
Well, I am absolutely not here to scam people, I don't know from what message I've sent you can think that, but, could you just tell me what you think I should do as for my rates? I don't want people to feel fooled by any mean. Cheers!
@LeSoma I don’t get how you can not realize yourself that the money you offer is not even sufficient to support ones bare necessities of life ... Any working composer would at least take two days to write those tracks - at least, if the result should be something decent! Then, there are almost always multiple re-writes or changes involved in a project. Without knowing you, one would have to assume an average. I would at least calculate 3 (long) days of work for that kind of job, but in some cases it will take more ...
A composer will also pay for a studio. This could be anything from a small bedroom to a dedicated building with multiple rooms and recording facilities. But even in the case of a bedroom, there are computers, audio equipment, software and samples involved. The sum you offered would maybe cover one to two plugins. But you would need probably 300 of those “jobs“ to only cover for the average cost of a basic bedroom studio equipment - without having eaten, payed your rent or anything fancy like taking a small vacation ...
Now, with all of that knowledge, you should be able to get a feeling for what you are asking for ... ask yourself: would you want to work that kind of hours and use your expensive equipment for that price? In case, the Game becomes a commercial success, wouldn’t you feel sour for having been fed peanuts?
Well, as we all don’t know you, the most important question is, are you working for money or are you still a student and mainly mum and dad pay for your daily needs? If that is the case and you were aiming find somebody else who is also still a student, then it is fine to even look for someone doing it for free. But as soon as you are looking to sell a product, you should set up a provision contract with everyone involved working for free. Working for peanuts is almost the same ...
Sure, and there are probably people who can paint my two-store house in a day or less. And for a fraction of a regular price too! Would I hire them, is another question.
Hahaha cool one. I guess this is one of those discussions where there really is no wrong or right...What if it was a backyard guest studio, and you had an experienced handyman offering to paint it for $200, and then two unemployed "professional house painters" started badgering you for considering paying less than $2000 since that's industry standard.