Kent
sleepy member
This is a split-off of https://vi-control.net/community/threads/logic-scripter—multiport-track-delay-compensation.97100/
That thread is talking about track-by-track Negative Delay Compensation methods for Logic Pro, for making samples with various start times play on the grid together.
This thread is more macro-level: achieving the best Plug-in Delay Compensation in Logic (specifically, while using Vienna Ensemble Pro, but in general).
From the simplest blank-but-for-one-Sampler-sine-patch project to the most complex VEP template I have, I am having an issue wherein notes played in to a click are written ~1/32 too early (at 120 BPM). This is true, like I said, in all projects, and is regardless of audio buffer size, state of the PDC selection in Preferences>General>Plug-in Latency>Compensation, number of threads used, Process Buffer Range size, you name it.
For a while I thought it was me, because I do have a musical history of playing in locations, or playing instruments, that require a certain anticipation of the beat in order to sound in time.
However, continued searching has shown that this is a common problem across basically all DAWs, and has been for a while; @JT3_Jon had a very similar problem with this in Cubase c. 2014, for example.
The problem is this: in record mode, or in play-through for capturing later mode, I play notes that sound to me like they are with the click. The note-ons write to the "early" locations. On playback, since the note-ons precede the click, the part both looks (unfortunate, but workable) and sounds (not workable) early!
In other words, since the PDC shifts the apparent auditory location of the recording click based on what it thinks the plug-in latency is or should be, the PDC is interpreting my on-time playing as early.
The closest thing I have to a solution is to add a positive ms delay to the click track, so that I hear the click correctly when recording. Of course, then the click ends up being late-sounding on playback.
Is there anything to do?
That thread is talking about track-by-track Negative Delay Compensation methods for Logic Pro, for making samples with various start times play on the grid together.
This thread is more macro-level: achieving the best Plug-in Delay Compensation in Logic (specifically, while using Vienna Ensemble Pro, but in general).
From the simplest blank-but-for-one-Sampler-sine-patch project to the most complex VEP template I have, I am having an issue wherein notes played in to a click are written ~1/32 too early (at 120 BPM). This is true, like I said, in all projects, and is regardless of audio buffer size, state of the PDC selection in Preferences>General>Plug-in Latency>Compensation, number of threads used, Process Buffer Range size, you name it.
For a while I thought it was me, because I do have a musical history of playing in locations, or playing instruments, that require a certain anticipation of the beat in order to sound in time.
However, continued searching has shown that this is a common problem across basically all DAWs, and has been for a while; @JT3_Jon had a very similar problem with this in Cubase c. 2014, for example.
The problem is this: in record mode, or in play-through for capturing later mode, I play notes that sound to me like they are with the click. The note-ons write to the "early" locations. On playback, since the note-ons precede the click, the part both looks (unfortunate, but workable) and sounds (not workable) early!
In other words, since the PDC shifts the apparent auditory location of the recording click based on what it thinks the plug-in latency is or should be, the PDC is interpreting my on-time playing as early.
The closest thing I have to a solution is to add a positive ms delay to the click track, so that I hear the click correctly when recording. Of course, then the click ends up being late-sounding on playback.
Is there anything to do?