thereus
Our feet shall stand in thy gates.
Agreed. Falcon is definitely behind in many areas.
Yes, there are lots of developers working with Kontakt. Yes. Kontakt 6 does things they want. It still doesn't look like enough to me to bring the big devs back into the fold which is a shame. This is doubtless related to the costs of licenses also. NI is playing both sides which is no way to make a platform work. They risk slowly strangling their cash cow and it will be a long time before it dies, but everyone will have a lesser product on the way down.
The issue with Vienna licenses has been discissed on here many times so I won't start it off again. I will buy nothing else from them until they sort out the key replacement business.
Yes, there are lots of developers working with Kontakt. Yes. Kontakt 6 does things they want. It still doesn't look like enough to me to bring the big devs back into the fold which is a shame. This is doubtless related to the costs of licenses also. NI is playing both sides which is no way to make a platform work. They risk slowly strangling their cash cow and it will be a long time before it dies, but everyone will have a lesser product on the way down.
The issue with Vienna licenses has been discissed on here many times so I won't start it off again. I will buy nothing else from them until they sort out the key replacement business.
Yes, for sound design it really is. CPU and RAM usage with DFD is higher than Kontakt's, tho, and library management in Falcon isn't particularly great (there's nothing like tag-based database like Kontakt has, for example).
Note that there are hundreds of Kontakt library devs out there. There are only a few of them that are large enough to break off with their own thing, so saying "so many" paints a wrong picture, I'd say.
This is exactly why K6 is a more developer-focused update, we got several things that were asked for years, like custom fonts, better spatial effects, certain other facilities, etc. I know a number of developers who are pretty happy with those additions.
You could ridicule Steve Ballmer all you want (me first!), but he was right about one thing. It's all about the developers (developers, developers, developers, developers...), when you have a platform.
Hmmm... Care to elaborate?