What's new

How to start "from zero"? What steps to do to get into game music composing?

Haakond

Active Member
That's great advice. How did you/would you go about reaching out to developers and companies without coming across as needy while also trying to outshine the hundreds of other emails they likely get? Would you include a link to your music for them to listen to?
I usually start with checking out their game and if they have released something before. Then I always start with something like "Your game looks great, I love the.....etc". But I never write something I don't mean, I am always honest. I also always link to my website, Soundcloud, and a demo reel from YouTube so they can check it out with as few clicks as possible. I might even link to some stuff that I have previously done that could fit in their game.

It is really hard to stand out. The devs I know could probably get 10-15 requests from different composers each week, even more. I try to be as polite as I can, without forcing myself to them. I never write "I will make your soundtrack", but more like "I want to use this opportunity to offer my services". Then I write something about me, what style I usually do. I might also offer to make a free test track, to test stuff out.
 

fourier

New Member
It is really hard to stand out. The devs I know could probably get 10-15 requests from different composers each week, even more. I try to be as polite as I can, without forcing myself to them. I never write "I will make your soundtrack", but more like "I want to use this opportunity to offer my services". Then I write something about me, what style I usually do. I might also offer to make a free test track, to test stuff out.

Is this the case here in Norway, too? My frame of reference is more than ten years old, but back then it would be hardfought to come across a multitude of gaming composers.
 

Haakond

Active Member
Is this the case here in Norway, too? My frame of reference is more than ten years old, but back then it would be hardfought to come across a multitude of gaming composers.
Hey, a fellow Norwegian! :2thumbs: I actually dont have much experience with the Norwegian game industry. It seems that the biggest games have composers from outside of Norway, but the smaller collaborations often come from game jams. I have a friend that is leading one company on Trondheim, I can ask him on where he finds his composers
 

karelpsota

send nudes
Randomly reading college bulletin boards!

One note said: "we're a small team a video game designers, any help welcome."

Sent an email. Ended doing a lot of music with them. No budget of course.
But later... after working on 3 games that never saw the day... The ball got rolling, and I started getting paid.

As others have mentioned, doing sound design on the side definitely is a plus.

@AlexRuger probably has some good tips too. I always see him with video game gigs.
I think he got a Wwise license at one point too.
 
Last edited:
Top Bottom