musicbyjoao
Member
This is a new question for me.
Nowadays, when dealing with film directors, I can usually handle myself to keep my rights and assure that their interest is secured.
However, I am not aware of how to do this for video games and have come across a few companies that require me to give my ownership away. One of them stating that they need it in order to control the streaming part of things.
My understanding is that you can write a contract with them and include the stream use in the license. But there's the thing about the content ID that I haven't wrapped my head around completely. My guess is that by including streaming in the license and by registering the content ID properly, that you can still keep your rights? How does one achieve this? I understand that my knowledge is limited.
In the end, I just want a win/win deal and to be able to assure them that they will be able to stream while I'm able to collect my royalties.
Nowadays, when dealing with film directors, I can usually handle myself to keep my rights and assure that their interest is secured.
However, I am not aware of how to do this for video games and have come across a few companies that require me to give my ownership away. One of them stating that they need it in order to control the streaming part of things.
My understanding is that you can write a contract with them and include the stream use in the license. But there's the thing about the content ID that I haven't wrapped my head around completely. My guess is that by including streaming in the license and by registering the content ID properly, that you can still keep your rights? How does one achieve this? I understand that my knowledge is limited.
In the end, I just want a win/win deal and to be able to assure them that they will be able to stream while I'm able to collect my royalties.