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Convolution reverb impulses

sekrit_studios

New Member
Isn’t the first post in this thread just that?
Apologies, I was heavily caffeinated and only posted a segment of what I was thinking.
What I was actually wondering (yet apparently never fixed my mind to ask) is:

"As Spitfire has SO MANY libraries from "Air Studios" (especially in London), are there any known Impulse Responses on the market which are from that studio?
 

sekrit_studios

New Member
Good on you. I tried that for a week and couldn’t handle the way it made me feel. :emoji_metal:
Took a while for my body to transition (about 6 weeks), but I can NEVER go back. My body doesn't even feel like it began in the same place... even my reflexes are heightened by (what i'd presume to be) an order of magnitude.

But I began with health issues. So, if people don't need it or want it... they should definitely go with what works best for them. :emoji_smile::emoji_metal:
 

timprebble

Sound designer, Composer, Sound library developer
HISSandaROAR IR001 GLASS Impulse Reponse library is now released!

Sweeps were captured in 32 empty glass objects, then filled with water, and then jelly!

vid contains a few example processed sounds


This collection of GLASS Object Impulse Responses contains five specific approaches:

1. 32 Empty Glass Object IRs were captured using an MKH8020 mic. The two yard glasses (& other narrow neck bottles) were captured using a DPA4060 mic. These objects can be thought of as a tiny concert hall, with small scale room modes and peaky resonance with a glassy tone. The IRs tend to be short & high frequency, with the total volume and the size of the neck contributing to their tonality.

2. Pitch shifted IRs at half speed & quarter speed.
As with all convolution, frequencies that are common to the source and the IR are accentuated, for example if you convolve a sub bass sound with a violin you get nothing. So as an experiment I tried pitch shifting the 32 Glass Object IRs, and at both half speed and quarter speed the spectrum of the resonance is lowered into potentially useful range, and of course elongated.

3. Underwater IRs Next each of the objects were filled with water and underwater IRs were captured using a hydrophone. As water is denser than air, the speed of sound is faster which equates to higher frequency, faster reflections and strangely harmonic ringy IRs. Pitch shifted underwater IRs at half speed & quarter speed are also included.

4. Jelly IRs. Three of the objects were filled with jelly, and IRs were captured with the hydrophone set in three flavours of jelly. Pitch shifted Jelly IRs at half speed & quarter speed are also included. Jelly causes strange harmonic resonance.

5. Iterated IRs While working on this collection I was reminded of the fascinating work by Alvin Lucier – I Am Sitting In A Room, where Lucier played a recording of his voice into a room, captured the room sound and then replayed it into the room, again recording it. As the process is repeated again and again, the dialogue becomes entirely unintelligible as the iterated room acoustic slowly becomes a harmonic drone. Listen to Luciers work here

To achieve this with an IR, I iterated the process playing the captured IR back into the object. As a test, I iterated ten times and found the IRs rapidly became diffuse and accentuated tonal resonance, with blurred transients. Some iterated IRs almost sounding like harmonic feedback while others latched on to low frequencies. Based on the results I decided to include the first and third iterations.

In total this collection contains 345 Impulse Responses.

GIR1.jpg


GIR_ALL_R.jpg


GIR_ALL_L.jpg
 

timprebble

Sound designer, Composer, Sound library developer
New HISSandaROAR Release:

IR003 WOOD OBJECT IMPULSE RESPONSE Library

https://hissandaroar.com/v3/soundlibrary/ir003-wood-object-impulse-response/

Following on from IR001 GLASS and IR002 METAL, this library of impulse responses explores the acoustics of wood objects, ranging in size and scale from a pencil case to an upright piano, two double basses, two congas, bass drum, Guzheng, Koto, two acoustic guitars, a semi acoustic bass guitar, two ukeleles, two timbales, two toms, a violin, two toy pianos, three kalimbras, a zither, three tongue drums, a slit drum, log drum, wood block, koto suitcase and an antique ash box.
Sweeps were captured using MKH8020 mics, stereo where possible with the large objects, while the very small objects were captured using a DPA4060 mic.

 
OP
Pier

Pier

Senior Member
Thread starter
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  • #91
Woah check this Rhythmic Convolutions library


 
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