Website reference for all Acustica Audio emulatiuonsNavy features a modern Neve 2081 equalizer sampling (A) from a Custom 75 Series console, vintage Neve 1081 (B) equalizer, a large selection of line inputs/microphone preamps/console busses, 2254 reissue compressor (COMP1) and 33609/JD (COMP2). The original NAVY featured a 2000s era Neve 1073 reissue preamp. Neve 1081 EQ reissue circuit. Unknown Neve console line outputs.
Actually, that was an excellent question. And an excellent idea. I would be extremely happy with a plug-in and summing system that allowed me to drop down menu Neve API or SSL Etc type consoles.Sorry if this is a daft question, but I always have a problem understanding 100% what all thise console thingies do. Does this one just color the signal, or does it also do analog summing emulation? And when people talk about "crosstalk", does that mean left and right channel of a stereo signal influence each other, or does that mean all stereo channels on a console influence all other stereo channels?
The only console emulation I ever used is from Airwindows (link below) and it works by having a pair of 2 plugin types, one that "encodes" the signal and you put on every track that goes to a bus, and one that "decodes" the summed signal, that goes on the bus where you've sent all the tracks that get summed together.
Do others work the same way, or are they mostly just one plugin that adds color to each track?
There might not be such a thing, but I was wondering if there is a good one-stop solution for all the console emulation related things including color, channel strips and analog summing emulation, that doesn't use iLok or similar as DRM? I have a hard time hearing the differences (other than the EQ part) myself since I don't have the well trained ears of a pro audio engineer and so most of the products I've found googling are just fancy saturators with more marketing buzzwords to me, with a lack of explanation what it really does on a technical level to the signal. With Airwindows I at least hear that it does something other than EQ (it has no EQ) and saturation, and he explains what it does technically, although I'm having trouble making sense of it on a technical level how that kind of math operation would happen to "sound like a console".
I love distortion, didn't want to knock it . Just thought "they must be doing more than that".But I wouldn't knock Distortion or saturation plugins, marketing techniques aside. Pretty much what makes vintage analog gear sound good is its distortion. In my opinion, Distortion modeling is pretty much the Holy Grail of digital signal processing. And the quality of such Distortion modeling varies widely amongst different plugins.
Don't count on me, I'm not developing Plugins . But I think Chris from airwindows actually made the thing you mention. Check out these links and videos on those sites:Actually, that was an excellent question. And an excellent idea. I would be extremely happy with a plug-in and summing system that allowed me to drop down menu Neve API or SSL Etc type consoles.
So make it happen man. I'm counting on you.