I did not use the envelope editor, though I played with it because, well why not, it did what one might expect. RT's editing is useful depending on speed of passage and it worked but I did not need to use it much, I really am comfortable for most stuff playing or drawing in CC's...If I use RT's to edit I only want to do it once, more is a PITA and not the way I wish to work.That's definitely the part of the UI I was thinking of.
Man, I could have just gone and looked it up, it's literally right there. Sorry.
But it would be really good to hear how much control that part of the interface offers over the legato sound - you were one of the demo producers and have used MSS since beta so I assume any qualms you have about the realism of the legato, you've probably already combed through it and reached the extent of the realism that the library allows... I assume.
I'm very curious to hear your thoughts about that envelope editor, and your thoughts about release times, or the legato in general. Rest assured I'm not trying to justify any preconceptions I have as much as focus some discussion on something I think could make a big difference for the library. Because I like it a lot. Again, I know nothing of scripting, so what lies within the realm of possibility and outside of it is not something I know for sure, but I am guessing that this is something that could actually be improved without huge expenses from the team for labor.
As far as working with the library knowing the extent of what it can do, I am not there yet and I may never be. I learned some new stuff just today so my guess is this can be on an ongoing basis if I want it to be. Most of the time I want to just write and not get into fine editing of controls. Set it and forget it. Others may want to be more technical.