Lea1229
Member
Hi!
I'm working on music for a game. It's unpaid - it's my first time ever doing this and it's short so I decided to do it as a resume builder project. That said, they want some sfx - is it generally expected that I should create every sound from scratch through sampling/synthesis?
While I can do hits, wooshes, squeeks and that kind of simple thing, one thing they want is rain and thunder sounds. On freesound.org there are some good recordings of rain/thunder that one can use with permission from the author and giving credit to. Would that be acceptable or will I ruin my reputation forever if I don't chase down a rain storm or design the sound myself?
I'm working on music for a game. It's unpaid - it's my first time ever doing this and it's short so I decided to do it as a resume builder project. That said, they want some sfx - is it generally expected that I should create every sound from scratch through sampling/synthesis?
While I can do hits, wooshes, squeeks and that kind of simple thing, one thing they want is rain and thunder sounds. On freesound.org there are some good recordings of rain/thunder that one can use with permission from the author and giving credit to. Would that be acceptable or will I ruin my reputation forever if I don't chase down a rain storm or design the sound myself?