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50% off cinemorphx - epic insanity!!!

alanb

Senior Member
As I just wrote in that other sale thread . . .

Not sure that I need this, as I already own their Morphestra 2, and have yet to exhaust its near-infinite sound creation/evolution capabilities.

But I will say that, if I didn't already own Morphestra 2, I would buy this in a femtosecond.

M2 brings great sounds, a well-designed GUI, no meaningful limit to what can be done with those sounds. This library looks like it was constructed in a similar manner.

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In fact, if Sample Logic (or anybody) would help me figure out how to program this HID (not MIDI) joystick to control the GUI's X-Y parameters, I would be the happiest guy in this whole forum......
 

shangsean

Member
Yes, and CPU hit as well. Even so, I'm putting all in context with $149. promo price-tag.
For what it's worth, I don't own Cinemorphx, but I do own Morphestra 2, which as far as I'm aware uses the same engine. I haven't had issues with CPU usage. My computer's not exactly brand new either. The engine is fantastic. Spitfire talks up their EDNA engine, but this on another level in my opinion.
 

ka00

Senior Member
Actually, the sounds in this one particular demo are pretty badass. Wasn't expecting to, but am about to buy it now:
 

Brian2112

Active Member
I paid full price for CinemorphX and Morphestra 2. No regrets - love/use them both. Wouldn't get rid of either. Same engine/idea but different samples. just double the fun. A no brainer at this price imo.
 

Sibelius19

Music is just color and rhythm --Debussy
Is this comparable to Omnisphere?
- Can you import your own samples...
- Same amount of modulation options?
I have figured out how to use custom samples in this engine. Fairly simple actually. It just required a little trial and error to figure out. Requires no scripting knowledge (of which I have none). Thing is SL said it was impossible --whilst I was watching Rueben Cornell's livestream. I asked if it was against the EULA to do it. They simply said "it's impossible." So now that I've figured it out, I want to make sure I'm not going to get into trouble if I share how. Is anyone even interested in knowing how anyway? There are plenty of sounds already included lol
 

Rap-sody

Music... again and again
I have figured out how to use custom samples in this engine. Fairly simple actually. It just required a little trial and error to figure out. Requires no scripting knowledge (of which I have none). Thing is SL said it was impossible --whilst I was watching Rueben Cornell's livestream. I asked if it was against the EULA to do it. They simply said "it's impossible." So now that I've figured it out, I want to make sure I'm not going to get into trouble if I share how. Is anyone even interested in knowing how anyway? There are plenty of sounds already included lol
It would be awesome if you show us how to do it!
 
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