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2C audio strikes again

Andrew Souter

Active Member
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Latest Update News
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Version 1.0.1
Date: 02/06/2015

Fixes:
Dramatically improved efficiency for String Resonators.
Additional improvements to efficiency for all other aspects of the algorithm.
Fixed an issue that prevented proper use with systems that had more than 16 physical cores.
Additional misc fixed an enhancements.

Remaining to correct in the next update:
Retina Display issues affecting some Mac Book Pro models.
Additional improvements to buffering scheme for some hardware devices.

We are now working on 1.0.2 and are actively listening for any and all other reported issues.

Both the DEMO and FULL versions have been replaced.

OSX DEMO:
http://2caudio.com/sitecontent/products ... mo_OSX.zip

WIN DEMO:
http://2caudio.com/sitecontent/products ... mo_WIN.zip

FULL VERSION UPDATE:
http://www.galbanum.com/shop/product_in ... cts_id=116

(follow the directions there, and apply the coupon code if you qualify)

New orders automatically receive the 1.0.1 version as of today.
 

Andrew Souter

Active Member
We've posted another update that addresses reports with Retina Display Macs.

I've uploaded both Demo and Full versions of build 380. (This is still labeled as 1.0.1.)

This build makes improvements to the retina display issues. The GUI should should be more responsive now when used on retina display macs, and the CPU usage should be less.

GUI responsiveness in general in still better on Windows than it is on OSX, and we are still exploring this, but we think this build should now be usable on retina display Macs.

Please try it and let us know what you find....

There is no change to the windows version.


OSX DEMO:
http://2caudio.com/sitecontent/products ... mo_OSX.zip

FULL VERSION UPDATE:
http://www.galbanum.com/shop/product_in ... cts_id=116

(follow the directions there, and apply the coupon code if you qualify)
 

Andrew Souter

Active Member
Here's a quick action/sci-fi scoring example I whipped up last night:

https://soundcloud.com/2caudio/ks-battl ... w-souter-1

i just made it completely in a couple hours, so consider it more a sketch than a finished commercial product... (some orchestral strings could be cool to add!) but some cool stuff nonetheless for anyone wanting to hear non-ambient/experimental examples...

Many KS Layers. Several B2s.

The only thing that is not originally some combination of KS and B2 is a simple sustained baseline from Diva shown below and the drums. But the Baseline from Diva is actually processed by KS also in the mix using a "dynamic filtering" preset.

Bass Dry: http://www.2caudio.com/sitecontent/prod ... a_Bass.wav

This was the sound that started the composition:

http://www.2caudio.com/sitecontent/prod ... h_A_01.wav

Then I took the same preset (which used a choral tuning that was effectively giving harmonics of a A Lydian chord) and created a variation that used a pure harmonics tuning so that it was only one "note" from the musical perspective. I transposed this down a few octaves to make a bass sound that followed the same rhythm. I Rendered it at different pitches: A, E, C#, F#. I then assemble this into a basic chord/bass progression: A, E, C#, C#, A, E, C#, C#, A, E, F#, F#

The mid/high voice thing has EQ automation and automation into B2s, and another KS.

The bass thing also has EQ automation. And when the drums come in it goes into Izotope Trash to get a more aggressive sound. So the thing that sounds like aggressive GTRs is KS->Trash...

The Diva Bass follows the same progression with some extra transition notes. But it is processed with KS to make it less common.

Some additional KS layers provide drone support, and textural generative things, and some granular delay stuff...

Everything else except the drums is some variations of these ingredients going into another KS and/or B2 instance... and sometimes Trash.
 

Andrew Souter

Active Member
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Latest Update
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Version 1.0.2
Date: 03/01/2015

Fixed in 1.0.2:
  • Retina Display issues affecting some Mac models.
  • Improvements to general GUI responsiveness on OSX
  • Fixed an issue with BPM Tuning modes which was introduced in 1.0.1 and effectively had broken Delay FX presets.
  • New preference: Mod Position Show/Hide. Hiding the mod position tracker can save further CPU resources on Retina Display Macs if needed.
  • Other misc fixes/optimizations.

Special introductory pricing will be extended two weeks until March 15, 2015 to allow everyone to try KS now that everything is working completely properly!

...and to thank everyone for helping us to make this the most successful product launch we have done so far, even with the previous minor annoyances that have now been fixed... Deep thanks! :tu:

Fixed previously in 1.0.1:
  • Dramatically improved efficiency for String Resonators.
  • Additional improvements to efficiency for all other aspects of the algorithm.
  • Fixed an issue that prevented proper use with systems that had more than 16 physical cores.
  • Additional misc fixed and enhancements.

Both the DEMO and FULL versions have been replaced.

OSX DEMO:
http://2caudio.com/sitecontent/products ... mo_OSX.zip

WIN DEMO:
http://2caudio.com/sitecontent/products ... mo_Win.zip

FULL VERSION UPDATE:
http://www.galbanum.com/shop/product_in ... cts_id=116

(follow the directions there, and apply the coupon code if you qualify)

New orders automatically receive the 1.0.2 version as of today.

Next up 1.1.0 with some new features!
 

Andrew Souter

Active Member
FYI A very cool example of KS, B2 etc in action:

I had the pleasure to help my friend, game composer Sonic Mayhem (Sascha Dikiciyan), with his Doomsday album, doing some custom sound design etc. We used Kaliedoscope extensively and all reverbs on the project are 2CAudio, With B2 being the most prominent. Really cool to hear how Sascha blended these with retro analog synths and various aggressive drums. Very creative journey... Cinematic I would say, which is not surprising given his extensive game scoring history. Great work Sascha. Always fun!


Doomsday
https://itunes.apple.com/us/album/doomsday/id1017777866
https://sonicmayhem.bandcamp.com


Anyway I think this is a really awesome example of KS in the real world where it is used intelligently as part of the big picture and mixes with all sorts of other ingredients and influences.

All reverb is also 2Caudio. Mostly B2.

Check it out.
 
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