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Reaper 6 is here!

The CC lane improvements are good but I'd like fewer points on the curves when drawing them in if possible.

I believe there is a PPQ (points per quarter?) setting that lets you determine the default resolution of drawn CC. With the old bars, setting this low would give you choppy CC lines, but perhaps now, if you set the default curve to something other than square, it'd do what you're describing.

I believe this setting can be found under the "MIDI" tab in preferences.
 
I believe there is a PPQ (points per quarter?) setting that lets you determine the default resolution of drawn CC. With the old bars, setting this low would give you choppy CC lines, but perhaps now, if you set the default curve to something other than square, it'd do what you're describing.

I believe this setting can be found under the "MIDI" tab in preferences.

Ticks per quarter it's called and thanks, that did it! It defaults at 960 but to get it down to the amount that works for me I had to set it at 3! See below. The top one is a curve drawn in at 960 ticks and the bottom at 3.

1575569905644.png
 
Ticks per quarter it's called and thanks, that did it! It defaults at 960 but to get it down to the amount that works for me I had to set it at 3! See below. The top one is a curve drawn in at 960 ticks and the bottom at 3.

1575569905644.png

Interesting! I thought that affected all midi data, notes included. I thought there was a separate setting that applied to drawn MIDI ccs specifically, that defaulted to 32. It might be worth testing to make sure the values in between each point are being accurately represented in playback too, with such a low setting.

I'll have to play around more when I get home.
 
No. But Reaticulate is an amazing articulation handler that I highly recommend.

i've had better luck with

 
i've had better luck with

Do either of those work with the score editor? As in can I add a staccato mark in the score editor and it will trigger a staccato articulation?

I remember that was the kind of thing we were discussing a few years ago.
 
Interesting! I thought that affected all midi data, notes included. I thought there was a separate setting that applied to drawn MIDI ccs specifically, that defaulted to 32. It might be worth testing to make sure the values in between each point are being accurately represented in playback too, with such a low setting.

I'll have to play around more when I get home.

It has the undesirable effect of doing this to midi CC recording with the modwheel:

1575571866976.png

Here's the settings:

1575571911319.png

The "CC segment interpolation resolution for new midi items" defaults at 32 but changing that to 1 didn't do anything to drawn-in midi.

For now I can shift click the points that I want but it would be nice to drawn a "slow" curve with 3-4 points per quarter bar.
 
It has the undesirable effect of doing this to midi CC recording with the modwheel:

1575571866976.png

Here's the settings:

1575571911319.png

The "CC segment interpolation resolution for new midi items" defaults at 32 but changing that to 1 didn't do anything to drawn-in midi.

For now I can shift click the points that I want but it would be nice to drawn a "slow" curve with 3-4 points per quarter bar.

Check the "MIDI Editor" tab above that one. I think the setting I was referring to might be there.

REAPER's strength is definitely not in the tidiness of its preferences. :P
 
But it has a search function for them, that honestly is much more useful considering the wealth of settings it has imho.

If you happen to guess one of the words it has used to refer to that particular function, sure. ;)

I usually find it's easier to search Google to find the name of the preference/action I'm looking for, before searching all possible synonyms and giving up only to find it's under the project settings instead.

A minimal complaint though. I'm just happy to have all the options.
 
It does work, though... Just depends how densely you draw.

True. I've played with it a little more. It works like I would expect when creating a curve. To me it looks like the function cannot delete existing points, which makes it less useful for editing curves, which is what I tried previously.
 
I've always said that Reaper can do pretty much anything you want... you just have to find the option :)

So, here's the option:

1575574605457.png

I set it to 1 and drew in the curve you can see in the left third below. The right third is where I used midi overdub to draw in the curve using the modwheel. See how it's gone back to using more points? I like that. Although if you check the middle highlighted third you can see something strange. This is where I've drawn over the modwheel-created midi with the mouse. It's used the higher count of the original modwheel CC data but has done that strange etch-a-sketch type thing that happened in one of my screenshots above.

1575575193636.png

I'll see how I get on with this during normal projects.
 
I've always said that Reaper can do pretty much anything you want... you just have to find the option :)

So, here's the option:

1575574605457.png

I set it to 1 and drew in the curve you can see in the left third below. The right third is where I used midi overdub to draw in the curve using the modwheel. See how it's gone back to using more points? I like that. Although if you check the middle highlighted third you can see something strange. This is where I've drawn over the modwheel-created midi with the mouse. It's used the higher count of the original modwheel CC data but has done that strange etch-a-sketch type thing that happened in one of my screenshots above.

1575575193636.png

I'll see how I get on with this during normal projects.

My guess is that CCs recorded via controller default to the "square" curve, and when you draw over, you're just editing those existing points. Try selecting those etch-a-sketch values, right click, and change the curve to one of the others.

If that's the case, I believe there's a separate action you could assign to a mouse modifier that will always draw in new CC points, rather than edit existing ones. Hell if I can remember what it's called, of course.
 
True. I've played with it a little more. It works like I would expect when creating a curve. To me it looks like the function cannot delete existing points, which makes it less useful for editing curves, which is what I tried previously.

Yes, it's only when drawing points in. For removing existing curves, there's a script by juliansader that does it.
 
It defaults at 960 but to get it down to the amount that works for me I had to set it at 3!

That doesn't seem right. I think you're looking at the wrong PPQ setting. You WANT to keep "Ticks per quarter note for new MIDI items" to 960 because that's the max resolution for them (and also a sort of a standard, most MIDI files you import will be like that). What you want to tweak is Preferences->Editing behavior->MIDI Editor->Events per quater note when drawing in CC lanes. Default is 32, but obviously when you hold Shift or disable snap it's gonna produce a denser stream nonetheless.
 
That doesn't seem right. I think you're looking at the wrong PPQ setting. You WANT to keep "Ticks per quarter note for new MIDI items" to 960 because that's the max resolution for them (and also a sort of a standard, most MIDI files you import will be like that). What you want to tweak is Preferences->Editing behavior->MIDI Editor->Events per quater note when drawing in CC lanes. Default is 32, but obviously when you hold Shift or disable snap it's gonna produce a denser stream nonetheless.

Yes, I was. I found the right setting eventually :)
 
I actually recently found out Reaper right now seems to blow Cubase's midi capabilities out of the water. This is coming from an experienced Cubase user, and also someone who has recently warmed up again to Steinberg's DAW.

Thing is, it requires scripts. Your tolerance for those and the tinkering required varies from person to person, of course.
I checked some Reaper forum pages and those midi scripts are great. Thx.
 
Love what Reaper is doing with midi editor nice shades of color too, moving in the right direction for sure a winner in Reaper 6, and for sure worth another purchase, even tho i am all over Cubase, this update is very attractive and makes you want to use it.

Well done to the guys at Reaper and once more still includes windows 7 yah!!!!
 
Now, I have to apologise in advance if I missed out on this, but is there a way of re-record just the cc data? Say you are happy with the take when it comes to the notes, but the expression needs adjustment, and you want to do the expression again with just your controller. Can I record just the expression again and leave the notes intact?

I would appreciate if some generous individual would give me a tip - if its possible in version 5 or 6

Many thanks in advance


MOMA
 
does reaper have problems when loading a project on startup?

i fiddled around with reaper and created a small project with just play and an xln audio grand in it. when i quit reaper and restart it will just crash while loading the xln plugin.

but if i open a blank project first and then load the project it will work just fine. a bit weird, but somehow it works.

midi editor is hell alot better and besides that its really running very smooth on windows 10 and 4k. cpu usage is outstanding aswell. for sure an update into the right direction. i just wish they would "skin" all other windows too.
 
Now, I have to apologise in advance if I missed out on this, but is there a way of re-record just the cc data? Say you are happy with the take when it comes to the notes, but the expression needs adjustment, and you want to do the expression again with just your controller. Can I record just the expression again and leave the notes intact?

I would appreciate if some generous individual would give me a tip - if its possible in version 5 or 6

Many thanks in advance


MOMA
Yes, possible in both 5 and 6. Set the input to midi overdub and just don't touch the keys. It'll record the modwheel only. Delete the old cc data first though otherwise they'll interfere with each other and you can get a stuttering effect on the dynamics.
 
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