Alright, sorry for the delay. The updated soundcloud files are much easier to hear now. I imported them both into LPX and I can hear that the timing is off between the two versions.
But just looking at the bounced AIF's you provided, presuming they were done sample accurately with the same start times in each AIF, The one produced while your audio track was selected is delayed by 14,615 samples compared to the first one. So first off without looking any deeper yet...is that because you bounced them that way into the AIF or is one bounce procedure introducing latency that the other is not?
That being said I time-aligned their start times and I can also hear subtle differences and observe the differences visually in the bounced wave forms, though its difficult to hear a consistent pattern, but clearly they are different.
So the timing difference is one thing..not sure if that was your doing or something about the bounce being different when one track is selected vs the other. But the fact that the wave forms are different
AT ALL other then that is a concern!
The question is why.
Honestly I'm having a hard time hearing a specific midi-performance-related pattern difference that i can identify and try to figure out, but they are different for sure.
At this point I am pointing the finger at LPX as to why its happening, only because I know LPX does weird things when you have track headers selected.
By the way, how did you bounce the midi track while the audio tack was selected? Were you doing offline bounce or real time recording through a bus or something of that nature?
Unfortunately I am in the middle of installing a bunch of large VSL libraries and my elicensor won't let me start up VEP until that's all done, and possibly I have to reboot. So I will try to replicate your procedure after that. But anyway, what was the procedure you used to produce these two bounces?