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Kontakt 6!

Only thing I can say so far: I have a track with Kontakt 5 in it, replaced one instance with kontakt 6 (for trying out the new play instruments), worked so far without any problems. Only thing I realized so far I have to do some rescans with KK, maybe this could give trouble with two Kontakt instances on the long run.
 
Niall @ NI (Native Instruments)

Jun 28, 12:40 CEST

It´s not possible to have installed two different versions of Kontakt on the same system. There may be workarounds possible, by setting a partition on the OS disk but it is outside of our scope unfortunately.


So...? Now I'm confused... :)

This is entirely wrong information. Feel free to tell this back to Niall @ NI :)

Kontakt 6 can be installed along Kontakt 5, Kontakt 4, and even Kontakt 1 on the same system :) And with some clever file renaming, you can have all the possible subversions of Kontakt installed on the same system, too. :)
 
This is entirely wrong information. Feel free to tell this back to Niall @ NI :)

Kontakt 6 can be installed along Kontakt 5, Kontakt 4, and even Kontakt 1 on the same system :) And with some clever file renaming, you can have all the possible subversions of Kontakt installed on the same system, too. :)

thats good to hear, that means also, if i understand you correctly, that i dont have to recreate all instrument tracks with the new version, unless i have to, because of a new version of that library? :)
 
This is entirely wrong information. Feel free to tell this back to Niall @ NI :)

Kontakt 6 can be installed along Kontakt 5, Kontakt 4, and even Kontakt 1 on the same system :) And with some clever file renaming, you can have all the possible subversions of Kontakt installed on the same system, too. :)

Well, ED. Thanks for the heads up. Not sure why I was told this. Possibly I wasn't clear to NI with my original question. Perhaps I will get Kontakt 6 then...

Best wishes, and happy trails, Old Timer.
 
Question for Mario or anyone else who knows - if I started building a template using Kontakt 6 Player, then subsequently got the full version of Kontakt, I'm hoping it would continue without any hiccups? IIRC, its actually the same plugin and just a license change, right? (Thinking mostly of PC here).
 
Not sure why I was told this. Possibly I wasn't clear to NI with my original question. Perhaps I will get Kontakt 6 then...

... LOL, that´s why I have posted (added) a screenshot with different Kontakt versions all running side by side (the same is true for all the other NI plugins). If that would not have worked, I could not have made this screenshots - unless I´d be photoshopping something. NI support is sometimes "problematic", unfortunately.
 
Question for Mario or anyone else who knows - if I started building a template using Kontakt 6 Player, then subsequently got the full version of Kontakt, I'm hoping it would continue without any hiccups? IIRC, its actually the same plugin and just a license change, right? (Thinking mostly of PC here).

Kontakt Player and Full are two different products. Player installs alongside Kontakt Full, so it won´t be "switched" automatically when you purchase the full version. Instead, Player will still be available, but of course you could replace the plugin, reload the sounds and then have everything in the full version of Kontakt.
Hope this helps.
 
Kontakt Player and Full are two different products. Player installs alongside Kontakt Full, so it won´t be "switched" automatically when you purchase the full version. Instead, Player will still be available, but of course you could replace the plugin, reload the sounds and then have everything in the full version of Kontakt.
Hope this helps.

Ah I must have mis-remembered how it worked. The plugin is just called kontakt.vst (on the Mac) so slightly surprised it doesn't just pick up the Player version. That's a bit of a pain.
 
Musical Sampling and Performance Samples are two developers who's instruments have a lot of scripting under the hood that causes huge CPU spikes in Logic.

But I just noticed that in this thread:
https://vi-control.net/community/th...les-_-con-moto-cellos-now.75598/#post-4289193

Saxer says (about Performance Samples) "CPU killer in Kontakt 5 at the active channel in Logic but runs really fine in Kontakt 6!"

Given the discussion about K5/K6 performance improvement, is there anyone else who can confirm this?
 
Kontakt Player and Full are two different products. Player installs alongside Kontakt Full, so it won´t be "switched" automatically when you purchase the full version.

Incorrect. Player is just a different license type. The executable is bit-by-bit identical between player and full version. So yes, when full version is purchased and activated, Player becomes Full and the same is carried over to all the projects that used the Player.
 
I notice Sample Logic Expeditions and Arpology Cinematic seem to be Kontakt 6 casualties (i.e. they don’t work in Kontakt 6). Anybody found any others?
 
Nothing has been changed regarding backwards compatibility in K6, all libraries are still supported and open just fine. You might have something happening on your system.
 
You might be right ED but both of those libraries use custom preset locations in their scripts which I think are only supported by player compatible libraries now. Just a thought...
Have you tried either of those libraries in K6?
Again, thanks for all your help ED:)

EDIT: I should clarify: Library works but presets don't load in script
.
 
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Kontakt Player and Full are two different products. Player installs alongside Kontakt Full, so it won´t be "switched" automatically when you purchase the full version.
Incorrect. Player is just a different license type. The executable is bit-by-bit identical between player and full version. So yes, when full version is purchased and activated, Player becomes Full and the same is carried over to all the projects that used the Player.
Just posting this again to make sure that @Guy Rowland is notified of Mario's reply.

Question for Mario or anyone else who knows - if I started building a template using Kontakt 6 Player, then subsequently got the full version of Kontakt, I'm hoping it would continue without any hiccups? IIRC, its actually the same plugin and just a license change, right? (Thinking mostly of PC here).
Best,

Geoff
 
Just posting this again to make sure that @Guy Rowland is notified of Mario's reply.


Best,

Geoff

Thanks Geoff and Mario - that’s the news I was hoping for. Now all I’m waiting for is for Cubase 10 to solve all those Track Archive / Disabled Track bugs as they’ve promised, and I can loose myself in building everything all over again!
 
You might be right ED but both of those libraries use custom preset locations in their scripts which I think are only supported by player compatible libraries now. Just a thought...
Have you tried either of those libraries in K6?

I don't have those libraries.

Which custom preset locations? There was always a difference on where load/save_array() commands will look between Player and regular full version instruments, this didn't change in K6 at all. In any case, if they used load/save_array_str() and based it off $GET_FOLDER_PATCH_DIR, it will work regardless of Kontakt version. So it looks like it might be a scripting issue then, in which case, contact SL.
 
There's a lovely chart on the NI website comparing the different flavors of K12, but I don't see anything comparing any of them with K11U.

It's hard to tell what K12U has that K11U doesn't.

What, other than Kontakt 6, "Massive X," (I've yet to use any version of Massive), and a handful of "Expansions" (whatever they are), does the K11U ---> K12U upgrader get for his/her $400?

Is there a more comprehensive comparison anywhere else . . .

. . . or even just a simple list of the things that are in K12U that aren't in K11U?

I assembled this over the months in my thread on Komplete 12 which was begun before it was released, based on the rumor mill. I was really doing it for myself, as I wanted to really explore all the libraries at length and consider the prices in my decision. But I hope it helps others.

New from Komplete 11 to Komplete 12



New from Komplete Ultimate 11 to Komplete Ultimate 12

 
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Incorrect. Player is just a different license type. The executable is bit-by-bit identical between player and full version. So yes, when full version is purchased and activated, Player becomes Full and the same is carried over to all the projects that used the Player.

This is weird ... I have both plugins available in my plugin list and NI Access always asks me to specifically upgrade my Player version despite owning the full version. Also, the songs made with Player still load Player ... So you got me fully confused now ... :)
 
Wherever you tell Native Access your VST folder is.

This is weird ... I have both plugins available in my plugin list and NI Access always asks me to specifically upgrade my Player version despite owning the full version. Also, the songs made with Player still load Player ... So you got me fully confused now ... :)

Well that's weird indeed. It's not supposed to be like that at all.
 
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