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Real Talk On Sample Modeling Brass

I think you need to write a piece with the same or similar score.

And this
I have to disagree with some of the sentiments here. It takes very little post production magic, it takes few effects to make SM brass sound good. What it does take are different skills: good performances and good knowledge of orchestration. It takes more work and knowledge of brass to get a good performance out of the instruments in the first place.

If you haven't put the dedication and time you just want know.

If you are not prepared to invest your time and skill to get a sound like that then what's the point in the argument.

You have heard it, so the point is it can be done, if the argument is it takes to much time, then simply give it and become skillful at it,

Here we are presented with a brass that has the ability to really sound like the real deal, i would have thought the attitude would have been yes yes lets go for it

But all i can see is no no i am not prepared to give my time and effort for that........strange really strange.
 
Anybody mocked up with sample modeling brass some star wars stuff like the entrance of the main title what Samplecontrol did? Just curious to hear some comparisons. Before someone gets me wrong: I am not here to dismiss SM Brass in fact it is the other way around I am very interested in it but I have still my doubts that you can reach a level of high realism for energetic music writing (star wars, BTTF kind of vibe) because there are certain aspect which probably most users don´t know how to achieve?

And still from sample control comes the only examples thus I have heard so far which are really convincing. With SM brass you need to do quite some extensive post production so I don´t agree with one or the other member. I tell you an example: EQ for such a setting like the star wars example. You need to eq a shitload out of SM brass in order to create a proper Z - Depth. Just slamming over ER´s and a reverb Tail just is a tiny percentage of what makes that work. In fact the Equing process is a very important here and a very tricky process with such dry samples. At least that is what I believe.
 
I do love these instruments. I guess Sample Control never fully revealed how he achieved the sound? Shame that we haven't had someone who can do it super well, sit and explain exactly how they did it.

That said, I like this one. Not sure if for people it qualifies as that big sound (but for me it is big enough, and probably what we should be using SM for) and sounds pretty good ...

 
Anybody mocked up with sample modeling brass some star wars stuff like the entrance of the main title what Samplecontrol did? Just curious to hear some comparisons. Before someone gets me wrong: I am not here to dismiss SM Brass in fact it is the other way around I am very interested in it but I have still my doubts that you can reach a level of high realism for energetic music writing (star wars, BTTF kind of vibe) because there are certain aspect which probably most users don´t know how to achieve?

And still from sample control comes the only examples thus I have heard so far which are really convincing. With SM brass you need to do quite some extensive post production so I don´t agree with one or the other member. I tell you an example: EQ for such a setting like the star wars example. You need to eq a shitload out of SM brass in order to create a proper Z - Depth. Just slamming over ER´s and a reverb Tail just is a tiny percentage of what makes that work. In fact the Equing process is a very important here and a very tricky process with such dry samples. At least that is what I believe.

Yeah, I'm still working on EQ, but here's some (partly) STAR WARS MAIN TITLE using nothing but SM brass (and SWAM piccolo).

 
Yeah, I'm still working on EQ, but here's some (partly) STAR WARS MAIN TITLE using nothing but SM brass (and SWAM piccolo).


You might want to be adjusting that reverb - it seems like there's too much of something there, whether it's the tail or something else. And the dynamics too, it felt like the brass was always playing at the exact same dynamic.
 
AlexanderSchiborr & Geocranium,

despite the unpleasant tone, we are glad you recognized that Samplemodeling brass is capable of reaching a voluminous, "epic" sound. The examples I provided yesterday are an indisputable proof of what can be achieved with our instruments. You ought not to call it "dishonest". What´s behind these examples is nothing "magic", but the solid professionalism of the performer and the brilliant orchestration of John Williams.

Although you seem to prefer pre-recorded samples, easy to access via a key stroke, rather than a full control over playable instruments, I´d like to invite you to visit our demo pages, in case you did not do it yet. Not sure if there are examples which you consider as "epic enough", but you might listen here:

https://www.sample-modeling.com/Demos/FHorn+Tuba/Two_Winds.mp3

or here:

https://www.sample-modeling.com/Demos/Orchestral/R.DeLivera_March.mp3

https://www.sample-modeling.com/Demos/Orchestral/Dragons_(end_credits).mp3

https://www.sample-modeling.com/Demos/Brass/EternalFatherStrongToSave_Sascha_Knorr.mp3

or here...




There are of course also plenty of other styles. To some of the demos one can download the MIDI files showing all the details of programming.

Peter
 
I did a quick clip of the factory Samplemodeling unison multi French Horns BC preset. This is using the multi without EQ, compression or external processing. Played in one pass using my breath controller, no key switches. I didn't even use the entire dynamic range, never touching 127. I do use external reverb, compression and alternate panning when I create a normal project. I just did this to show the "epic" possibilities, even before processing is applied. The playability is amazing.
 
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I did a quick clip of the factory Samplemodeling unison multi French Horns BC preset. This is using the multi without EQ, compression or external processing. Played in one pass using my breath controller, no key switches. I didn't even use the entire dynamic range, never touching 127. I do use external reverb, compression and alternate panning when I create a normal project. I just did this to show the "epic" possibilities, even before processing is applied. The playability is amazing.

That sounded great. Is it possible for you to share the midi/cc data with us? I don't own a breath controller but I'd like to study the midi/cc data on how the breath controller is shaping the sound?
 
That sounded great. Is it possible for you to share the midi/cc data with us? I don't own a breath controller but I'd like to study the midi/cc data on how the breath controller is shaping the sound?
Thanks. I deleted that session just a few minutes ago. I can easily do a midi file of the same thing again. :) I will create it later this evening.
 
That sounded great. Is it possible for you to share the midi/cc data with us? I don't own a breath controller but I'd like to study the midi/cc data on how the breath controller is shaping the sound?
Hmmm. How do I upload the midi file I just made? It doesn't show up in supported file types when I select "upload a file".
 
Ah. You have to zip it. :) This is the midi file. I didn't use a click or music, but it is very close to what I played in the video. Load the French Horn & Tuba Version 3 Multi preset "unison Horns V.3 (BC)"
 

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I own the Trumpet as well as a couple SWAM instruments(saxes and string collection). The trumpet is as good as it gets for a solo instrument. I'll be picking up the Trombone at some point as well.
 
Ah. You have to zip it. :) This is the midi file. I didn't use a click or music, but it is very close to what I played in the video. Load the French Horn & Tuba Version 3 Multi preset "unison Horns V.3 (BC)"

Thank you so much. This is really informative. I have one question, how does the breath controller line look with short notes? Like when you play fast short rhythmic notes as in this horn part in the Harry Potter music.

6a99b92d3ca9530dcfcbe2f576f1df50.png

6a99b92d3ca9530dcfcbe2f576f1df50


https://i.gyazo.com/6a99b92d3ca9530dcfcbe2f576f1df50.png

Are the lines just constant on high dynamics or do they move, rise & fall in between each note?
 
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